<---- Post all of your epic wads to be reviewed here

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<---- Post all of your epic wads to be reviewed here

#1

Post by Slyfox » Tue Mar 15, 2016 12:44 am

Who needs that other thread by some random non Zan-stuff dude; if you'd like to have your wad reviewed feel to:
-Post it here
-PM me
-Annoy me on IRC

Regardless of the wad's prior reputation, [or creator's rep] we'll review it as fairly as possible, which is equal to how much I enjoyed it. Just note the longer and larger wads will take a while to be completed, cause I like to not cram a review during a work day. And I'm sorry in advanced if I do not review a certain wad, namely cause I most likely believe the review on it would probably be subpar.

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Re: <---- Post all of your epic wads to be reviewed here

#2

Post by Cartel » Tue Mar 29, 2016 7:57 am

I will post my mega-wad I've been working on soon. Wouldn't mind some feedback on what I've completed so far.

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Re: <---- Post all of your epic wads to be reviewed here

#3

Post by Slyfox » Wed Mar 30, 2016 6:41 am

Cartel wrote:I will post my mega-wad I've been working on soon. Wouldn't mind some feedback on what I've completed so far.
Aite, go ahead and pass that ova here whenever

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Re: <---- Post all of your epic wads to be reviewed here

#4

Post by ZZYZX » Wed Mar 30, 2016 4:29 pm

hi guys can someone review this, it's literally ignored everywhere except russian board
note that Zan 3.0 is required (or better ZDoom 2.7.1 as apparently Zan 3.0 is too unstable yet, been noticing some esoteric bugs that aren't there in ZDoom, although majority of the map works)

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Re: <---- Post all of your epic wads to be reviewed here

#5

Post by Catastrophe » Wed Mar 30, 2016 5:24 pm

ZZYZX wrote:hi guys can someone review this, it's literally ignored everywhere except russian board
note that Zan 3.0 is required (or better ZDoom 2.7.1 as apparently Zan 3.0 is too unstable yet, been noticing some esoteric bugs that aren't there in ZDoom, although majority of the map works)
No, we do reviews on Zandro mods only sorry.
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Re: <---- Post all of your epic wads to be reviewed here

#6

Post by ZZYZX » Wed Mar 30, 2016 5:29 pm

Catastrophe wrote:No, we do reviews on Zandro mods only sorry.
So random megawad is okay and a map is not? It has 64 player support, so it is technically a Zandro mod.

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Re: <---- Post all of your epic wads to be reviewed here

#7

Post by Catastrophe » Wed Mar 30, 2016 5:29 pm

ZZYZX wrote:
Catastrophe wrote:No, we do reviews on Zandro mods only sorry.
So random megawad is okay and a map is not? It has 64 player support, so it is technically a Zandro mod.
Do you really want me to review your mod on Zandro where it has bugs?


edit: and what random 32-map megawad? Everything I've reviewed has been either made for, or is fully compatible with Zandronum.
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Re: <---- Post all of your epic wads to be reviewed here

#8

Post by ZZYZX » Wed Mar 30, 2016 5:33 pm

Catastrophe wrote:Do you really want me to review your mod on Zandro where it has bugs?
Well these bugs are random and minor, so whatever.
Catastrophe wrote:edit: and what random 32-map megawad?
I was referring to Cartel's post :P

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Re: <---- Post all of your epic wads to be reviewed here

#9

Post by Slyfox » Wed Mar 30, 2016 6:13 pm

You right about that though, except he hasn't specified yet whether its zandro compatible or not, and as a result I'll just pm about its compatability

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Re: <---- Post all of your epic wads to be reviewed here

#10

Post by Torr Samaho » Wed Mar 30, 2016 9:22 pm

ZZYZX wrote:note that Zan 3.0 is required (or better ZDoom 2.7.1 as apparently Zan 3.0 is too unstable yet, been noticing some esoteric bugs that aren't there in ZDoom, although majority of the map works)
I hope all of these bugs are already reported on the tracker...

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Re: <---- Post all of your epic wads to be reviewed here

#11

Post by Cartel » Wed Mar 30, 2016 11:20 pm

Naw, my wad is just a classic 32 map mega-wad. But of course, once it's completed, probably late this year, it will be played using Complex Doom. Or at least I hope.

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Re: <---- Post all of your epic wads to be reviewed here

#12

Post by Ænima » Mon Apr 25, 2016 2:12 pm

HAPPY BIRTHDAY SLY

Review this when you're done eating your cake:
https://zandronum.com/forum/viewtopic.php?f=58&t=6327

3+ players recommended, survival with 2 lives.
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Doom64: Unabsolved: Doom64 and Diablo2 had a baby


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AeniPuffs: neat blood and puff effects

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Re: <---- Post all of your epic wads to be reviewed here

#13

Post by Catastrophe » Tue Apr 26, 2016 2:31 am

^ Will leave it to someone else as I am not familiar with Doom 64
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Re: <---- Post all of your epic wads to be reviewed here

#14

Post by Slyfox » Tue Apr 26, 2016 2:58 am

Yea I'll try to get to it after the one im currently trying to finsih

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Re: <---- Post all of your epic wads to be reviewed here

#15

Post by Ænima » Tue Apr 26, 2016 4:24 pm

Catastrophe wrote:^ Will leave it to someone else as I am not familiar with Doom 64
TBH it plays more like Doom2 than Doom64, depending on what mapset you play it with. Unless you find a good Doom64 GZDoom custom mapset to play it with, but there are literally none that are both Zandronum-compatible and compatible with this mod.

I currently have 3 BE servers up if you wanna give it a shot there, I find AV and Dump1 play pretty smoothly with this and a small number of players.
Slyfox wrote:Yea I'll try to get to it after the one im currently trying to finsih
Alright no prob. Just go easy on the monster sprites, I'm well aware that some are very crappy and/or have no depth. It's difficult to make custom D64 sprites considering that Midway captured theirs from clay models IIRC (like the Doom1 Spider Mastermind). I am working with SunMadcat to improve them.

Thanks for taking it on.
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Doom64: Unabsolved: Doom64 and Diablo2 had a baby


ZandroSkins
: a pack made by our community
Squad Radio: a WASD-powered chat menu, add your own sounds
AeniPuffs: neat blood and puff effects

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Re: <---- Post all of your epic wads to be reviewed here

#16

Post by Ænima » Sat Jun 25, 2016 11:49 pm

When you get around to that Unabsolved review, there's a new version with cool stuff and some monster nerfs so make sure to use that.

https://zandronum.com/forum/viewtopic.p ... =40#p98521
Image ­ ­
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: Doom64 and Diablo2 had a baby


ZandroSkins
: a pack made by our community
Squad Radio: a WASD-powered chat menu, add your own sounds
AeniPuffs: neat blood and puff effects

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Re: <---- Post all of your epic wads to be reviewed here

#17

Post by Combinebobnt » Sat Jun 25, 2016 11:50 pm

ok sly get to WORK ON THAT DOOM64 MOD thanks for literally being zanstuff

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Re: <---- Post all of your epic wads to be reviewed here

#18

Post by Slyfox » Sun Jun 26, 2016 12:12 am

Aite I'll stop stalling; lemme get to it aaaaaaaaaaaaaaaaa

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Re: <---- Post all of your epic wads to be reviewed here

#19

Post by Dranzer » Sun Jun 26, 2016 1:49 am

zanstuff should get more than 1 team member to review wads
<Galactus>you're lightyears away from having me banned for this

^ 3 month ban (6months now nice evade)

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Re: <---- Post all of your epic wads to be reviewed here

#20

Post by Slyfox » Wed Jun 29, 2016 10:14 pm

Ænima wrote:When you get around to that Unabsolved review, there's a new version with cool stuff and some monster nerfs so make sure to use that.

https://zandronum.com/forum/viewtopic.p ... =40#p98521
Your link's broken yo

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