Page 2 of 7

Re: Zandronum 3.0

Posted: Thu Sep 07, 2017 11:55 pm
by mondobizarrro
neat

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 12:43 am
by Ninjamander
good job! Is finally here!

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 2:32 am
by Razgriz
Great job, 4.0 here we come

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 2:55 am
by HeX9109
Great job Torr and team!

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 3:02 am
by Ru5tK1ng
Mobius wrote:So when is the emergency hotfix 3.1 coming out cause we know that's inevitable with all big releases.
The team already has a good amount of tickets for 3.1 on the tracker (currently 26) and hopefully there aren't too many more to come in part to the betas being hosted on TPSG. I already have a few fixes for review and now that 3.1 is officially the next thing to tackle, there should be more to come. It should not be an emergency fix considering people had plenty of time to test their mods with 3.0.

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 7:27 am
by BlushBerry
I can't believe it's finally here, Round of applause for the Zandronum Developers, Bug Testers, The people who Submit tickets, and the community overall for supporting and keeping the dream alive and well! A milestone worthy of praise indeed! Keep up the good work to all who make this possible :D!

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 8:50 am
by CrashOveride
OMG YES FINALLY

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 9:07 am
by doomjoshuaboy
Torr,

this is kind of bad for the raspberrypi, also it doesnt work when i put the raspbian patch in it.
Spoiler: Error While compiling the latest for the raspberrry pi 3 (Open)

Code: Select all

/home/pi/zandronum-build/src/p_spec.cpp: In function ‘void P_SpawnSpecials()’:
/home/pi/zandronum-build/src/p_spec.cpp:1558:55: warning: left shift of negative value [-Wshi                                                                                                                                                ft-negative-value]
    new DScroller (DScroller::sc_floor, (-FRACUNIT/2)<<3,
                                                       ^
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-1’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
     };
     ^
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-2’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-4’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-1’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-2’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-4’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-1’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-2’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-4’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-1’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-1’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-2’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-2’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-4’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-4’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-1’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-2’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1588:5: error: narrowing conversion of ‘-4’ from ‘in                                                                                                                                                 ’ to ‘char’ inside { } [-Wnarrowing]
/home/pi/zandronum-build/src/p_spec.cpp:1600:60: warning: left shift of negative value [-Wshi                                                                                                                                                ft-negative-value]
      (-FRACUNIT/2)<<((sector->special & 0xff) - Carry_East5),
                                                            ^
src/CMakeFiles/zdoom.dir/build.make:3244: recipe for target 'src/CMakeFiles/zdoom.dir/p_spec.                                                                                                                                                o' failed
make[2]: *** [src/CMakeFiles/zdoom.dir/p_spec.o] Error 1
make[2]: *** Waiting for unfinished jobs....
CMakeFiles/Makefile2:1032: recipe for target 'src/CMakeFiles/zdoom.dir/all' failed
make[1]: *** [src/CMakeFiles/zdoom.dir/all] Error 2
Makefile:83: recipe for target 'all' failed
Cheers

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 9:30 am
by grrfield
Well, I got a working rasp3 version. A friend of mine compiled it for me (cause me being noob at that stuff). Check for yerself: servers running with name GRRFIELD (4 of them). Easily recogniseable because they have a belgian flag in front of them. (excuse me for dat shameless self promotion :))

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 9:32 am
by LordOZ_98
My that's a huge list of Changes o_O Awesome work.

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 11:58 am
by Gogmagog
Hey, neat.

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 1:29 pm
by Discount Ninja
Wohoo!

Nice!

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 2:14 pm
by Espio
Didn't think I'd ever see it come out. Been a long journey I'm sure!

No more bad 2.1.2 version. Maybe I'll hop back into the Doom scene again since inevitable interesting stuff will now arise.

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 5:46 pm
by Mobius
Now we can finally port over Zdoom mods from 2009 into multiplayer!

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 6:00 pm
by Lollipop
This is awesome. Thanks to the devs and staff in general.
I'm only active once in a blue moon these days but I honestly appreciate what you guys do. Thank you.

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 7:28 pm
by grrfield
@doomjosh: you got it working now?

Re: Zandronum 3.0

Posted: Fri Sep 08, 2017 8:44 pm
by NachtIntellect
Well crap, now I finally have a reason to continue working on the wad I left long ago I don't even have the Slade or GZDoomBuilder anymore, it turns out I must be a pretty impatient person, I was starting to get used to being lazy now I am just going to be having sleepless nights due to the amount of work I let pile on, in all seriousness it's finally out guys, it's been a while hopefully the forums will become more livelier now.

Re: Zandronum 3.0

Posted: Sat Sep 09, 2017 12:07 am
by doomjoshuaboy
grrfield wrote:@doomjosh: you got it working now?
yep i have a working 3.0 keep me in touch with updates soon please

Re: Zandronum 3.0

Posted: Sat Sep 09, 2017 3:37 am
by Doomkid
Very happy about Zan3 being out, good work to all the devs!

Re: Zandronum 3.0

Posted: Sat Sep 09, 2017 8:55 am
by Dusk
AlexMax wrote:
Torr Samaho wrote:Note that we changed the dmflags values to match the ZDoom values to resolve compatibility problems with the updated ZDoom base and future ZDoom updates. Recent launcher versions should already be aware of this change, but you will need to adjust config files to the new values
This change appears to have happened in this commit. I will decipher this into what exactly changed shortly...

EDIT: Here is an online converter I wrote for dmflags. I'm not certain it's flawless, but the best I could do on short notice. Put your old dmflags into the appropriate field, click Convert and you should be cooking with gas.
This doesn't take into account that Zandronum-specific dmflags were split out into zadmflags. For a proper conversion you need to take dmflags and dmflags2 and output dmflags, dmflags2 and zadmflags. and do the same for compatflags.