Can Zandronum handle 64 players in a server?

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Lord_of_D:
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RE: Can Zandronum handle 64 players in a server?

#41

Post by Lord_of_D: » Sat Aug 31, 2013 5:50 pm

Soul wrote: They turned sv_unblockplayers on when there were that many players in the server.
they should have let it in, wonder how messed up was it that way
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StrikerMan780
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RE: Can Zandronum handle 64 players in a server?

#42

Post by StrikerMan780 » Sun Sep 01, 2013 10:10 am

I might give a shot at making a map big enough to support 64 players and still play well.

Aside from that... it would be interesting to see a map that is essentially all of a famous DM wad's maps strung together in some sort of seamless fashion. If someone ended up doing this, if permission were granted or weren't an issue, would people like it?
Last edited by StrikerMan780 on Sun Sep 01, 2013 10:15 am, edited 1 time in total.

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Combinebobnt
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RE: Can Zandronum handle 64 players in a server?

#43

Post by Combinebobnt » Sun Sep 01, 2013 2:12 pm

Have fun making it is all I can say.

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