Doomseeker 1.5.2 is a bugfix release. Highlights:
- Fixes several problems in Wadseeker with processing the downloaded files and getting them saved on disk.
- Will display customized game mode names for Zandronum servers.
- Also, fixes a bug where it was impossible to refresh Zandronum servers that were running a customized game mode that changed if the game mode has player teams or not.
Code: Select all
## [1.5.2]
### Added
- Wadseeker: will now verify file checksums when extracting them from
archives and when checksums are available.
- Zandronum: honor the game mode name presented by the game servers. (#4107)
### Changed
- Wadseeker: upgrade the LZMA SDK to version 25.01.
### Fixed
- Wadseeker: files weren't sometimes installed despite being downloaded
correctly because their filenames were compared case-sensitively, e.g.
`SHOTGUN.WAD` would be considered different from `shotgun.wad`.
- Wadseeker: try to recognize if the seek process begins with a direct
download URL and treat it as such instead of treating it like a HTML
webcrawl. Such URLs should no longer fail with the "No interesting content"
error message. (#4468)
- Wadseeker: consider the attachment name from HTTP `Content-Disposition` header
when matching if the download belongs to any of the seeked files. This allows
direct download URLs to be considered as "interesting content" when they are
done via the `Content-Disposition` method. (#4468)
- Odamex, Q-Zandronum, Zandronum: Fixed string decoding issues in Qt6. (#4442)
- Q-Zandronum, Zandronum: fix detection of game modes where the use of player
teams has been changed by a game mod. This fixes a case where servers hosting
such mods would resolve as `<ERROR>` after players joined the game. (#4571)
Doomseeker 1.5.2 can be downloaded from the official website, and, on Windows, also from the auto-updater's stable channel.