Sunday Shenanigans #3 - Hide and Seek B8 on Classic Doom2, STLMS and ZDWars maps
Posted: Sat Sep 07, 2013 4:23 pm
Game Mode: Team Last Man Standing
IWAD: doom2.wad
WADs: Hide n Seek beta 8 (fix), STLMS HNS edition, zdwars maps, zdwars aircontrol fix and of course the Skulltag data files, as well as possibly a patch to remove the horribly ugly fog in zdwars.
What day: Sunday, September 7th
What time: 20:30 BST
Times
Central Europe: 21:30
United Kingdom: 20:30
Russia / Moscow: 23:30
Eastern Time: 15:30
Central Time (US): 14:30
Mountain Time: 13:30
Pacific Time: 12:30
Where: Union Servers
Custom settings:
[spoiler]Player/Client limit: 64/64
Time Limit: 4 minutes
Win Limit: 3
addmap map11
addmap map12
addmap map13
addmap map15
addmap map25
addmap map29
addmap stlms03
addmap stlms04
addmap stlms05
addmap stlms07
addmap stlms08
addmap stlms11
addmap stlms16
addmap stlms17
addmap zdwars5
addmap zdwars15
addmap zdwars20
DMFlags: 807940
DMFlags2: 2097152
DMFlags3: 1
CompatFlags: 0
CompatFlags2: 0
sv_suddendeath false
sv_randommaprotation true
sv_defaultdmflags false
sv_useteamstartsindm true[/spoiler]
This should be fun, admins may adjust gravity if appropiate.
IWAD: doom2.wad
WADs: Hide n Seek beta 8 (fix), STLMS HNS edition, zdwars maps, zdwars aircontrol fix and of course the Skulltag data files, as well as possibly a patch to remove the horribly ugly fog in zdwars.
What day: Sunday, September 7th
What time: 20:30 BST
Times
Central Europe: 21:30
United Kingdom: 20:30
Russia / Moscow: 23:30
Eastern Time: 15:30
Central Time (US): 14:30
Mountain Time: 13:30
Pacific Time: 12:30
Where: Union Servers
Custom settings:
[spoiler]Player/Client limit: 64/64
Time Limit: 4 minutes
Win Limit: 3
addmap map11
addmap map12
addmap map13
addmap map15
addmap map25
addmap map29
addmap stlms03
addmap stlms04
addmap stlms05
addmap stlms07
addmap stlms08
addmap stlms11
addmap stlms16
addmap stlms17
addmap zdwars5
addmap zdwars15
addmap zdwars20
DMFlags: 807940
DMFlags2: 2097152
DMFlags3: 1
CompatFlags: 0
CompatFlags2: 0
sv_suddendeath false
sv_randommaprotation true
sv_defaultdmflags false
sv_useteamstartsindm true[/spoiler]
This should be fun, admins may adjust gravity if appropiate.