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SunS #3 suggestions

Posted: Thu Aug 29, 2013 12:06 am
by Hypnotoad
Suggestions please for 8th September. I will probably do the poll again, replacing fractal doom with another option.

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 12:48 am
by Lord_of_D:
do you even dodgeball?

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 7:14 am
by CloudFlash
Why not DoomMaku with some vanila survival mod?

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 1:14 pm
by Cruduxy
DM with gravity 100.

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 2:40 pm
by Impact
Cruduxy wrote: DM with gravity 100.
and instagib

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 2:53 pm
by Catastrophe
1. Jail Break (minigunner fix)
2. Black people vs cops
3. Eternal Blood (anna's version with blood patch)
4. Hide and Seek B8, if you are using the latest H 'n' S, for the love of god apply the fnf patch that nerfs scout pistol.
5. All out War 1
6. Dodgeball Doom
7. Cyberrunner with Jump/Dash boosts disabled.
8. Scary movie
9. Very first version of WDI
10. Plague city + HR2 survival
11. Shitty map contest survival(?)

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 2:56 pm
by The Toxic Avenger
King of the Hill

Yes I'm trying again :V

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 2:57 pm
by Ivan
Catastrophe wrote: 1. Jail Break (minigunner fix)
2. Black people vs cops
3. Eternal Blood (anna's version with blood patch)
4. Hide and Seek B8, if you are using the latest H 'n' S, for the love of god apply the fnf patch that nerfs scout pistol.
5. All out War 1
6. Dodgeball Doom
7. Cyberrunner with Jump/Dash boosts disabled.
8. Scary movie
9. Very first version of WDI
10. Plague city + HR2 survival
11. Shitty map contest survival(?)
I say 3 or 9.

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 3:23 pm
by -Jes-
Catastrophe wrote: -Snip-
No UT guns, Wormsdoom or MoP? :lol:

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 4:36 pm
by Lollipop
The Toxic Avenger wrote: King of the Hill

Yes I'm trying again :V
I want to see how this would turn out, sadly the time is out of my grasp :(

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 5:17 pm
by Lord_of_D:
Catastrophe wrote: 1. Jail Break (minigunner fix)
2. Black people vs cops
3. Eternal Blood (anna's version with blood patch)
4. Hide and Seek B8, if you are using the latest H 'n' S, for the love of god apply the fnf patch that nerfs scout pistol.
5. All out War 1
6. Dodgeball Doom
7. Cyberrunner with Jump/Dash boosts disabled.
8. Scary movie
9. Very first version of WDI
10. Plague city + HR2 survival
11. Shitty map contest survival(?)
Jail Break or Dodgeball please D:

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 7:47 pm
by Zeberpal
Wormsdoom is a must be. Wdibeta could be fun too.

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 9:10 pm
by Balrog
+1 for Wormsdoom.

RE: SunS #3 suggestions

Posted: Thu Aug 29, 2013 9:22 pm
by Qent
Overload in Warfare mode?

RE: SunS #3 suggestions

Posted: Fri Aug 30, 2013 12:53 am
by FateLord
StupidLMS and IOP w/ IopcompatV2 :D

RE: SunS #3 suggestions

Posted: Fri Aug 30, 2013 1:03 am
by Lord_of_D:
FateLord wrote: StupidLMS and IOP w/ IopcompatV2 :D
yeah, long time since we havent had a well crowed minigames server

RE: SunS #3 suggestions

Posted: Fri Aug 30, 2013 8:17 pm
by cybershark
Lollipop wrote:
The Toxic Avenger wrote: King of the Hill

Yes I'm trying again :V
I want to see how this would turn out, sadly the time is out of my grasp :(
Does Zandro have any KotH maps?
Qent wrote: Overload in Warfare mode?
Don't think I ever saw that mode - how's it work?

RE: SunS #3 suggestions

Posted: Fri Aug 30, 2013 9:02 pm
by Ænima
cybershark wrote:
Qent wrote: Overload in Warfare mode?
Don't think I ever saw that mode - how's it work?
I'd like to know, as well. It sounds ... chaotic.

RE: SunS #3 suggestions

Posted: Fri Aug 30, 2013 9:28 pm
by Tux
Ænima wrote:
cybershark wrote:
Qent wrote: Overload in Warfare mode?
Don't think I ever saw that mode - how's it work?
I'd like to know, as well. It sounds ... chaotic.
ctf maps, flags replaced with nodes, shoot enemy node to win

RE: SunS #3 suggestions

Posted: Sat Aug 31, 2013 7:12 am
by SyKoTiC
WORMSDOOOOM