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What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 12:16 pm
by Hypnotoad
Purpose

Sunday Shenanigans is a community event aimed at bringing new, unique or just plain fun gameplay mods into the spotlight - wads that may fall outside of the scope of Friday Night Fragfest or Saturday Night Survival due to not meeting their more strict criteria.

This event will bring out the best in these mods (especially those mods designed for multiple players but that never got the good fortune of enjoying a populated server), or test them to their limits, and provide people with a glimpse of what the Zandronum engine is capable of and maybe even inspire others to make their own mod!

Schedule

Sunday Shenanigans will, obviously, be on a Sunday, starting between 20:30 and 21:00 BST.

HOWEVER, unlike SnS or FnF, Sunday Shenanigans may not occur at regular intervals. This is how it will work:

The event will aim to occur every fortnight, with the announcement for the event occurring sometime during the second week. This is contingent however on the staff being able to find a suitable mod for the event in the first week. If no suitable wad can be found during the first week or so, no announcement for the event will be made, the schedule will restart and the search will start again in the next week, pushing the event forward by a week also. This will continue until a suitable wad is found - this gives the event a fail safe in that it's not set in stone that it must occur every x days, so it's not a problem if we cannot find a suitable mod at the time.

What are we looking for/submission criteria?

Almost anything, as long as it does not break in multiplayer.
The following features however may give it a better chance of being selected for the event:

- Something that would otherwise not be suitable for FnF or SnS (e.g. not just a plain cooperative, ctf or deathmatch mappack)
- Is not currently played all the time already: no need for the event to host wads that already enjoy the fortune of regularly populated servers (for instance: Zombie Horde, AOW2, MM8BDM, GvH).
- Is unique or innovative - something that changes or creates new gameplay is preferable, a plain team deathmatch wad with a few custom classes may be less so if the classes do little to change core gameplay.
- Actually works properly

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 12:24 pm
by mr fiat
i realy like this idea.

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 12:47 pm
by Impact
uacmn

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 1:42 pm
by CloudFlash
Hide and Seek plox? No one seems to remember about it anymore :/

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 1:44 pm
by Hypnotoad
CloudFlash wrote: Hide and Seek plox? No one seems to remember about it anymore :/
Please post posts like this in the suggestions thread (which I'm about to set up).

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 2:25 pm
by Sicamore
This seems like an interesting idea. I know that some WADs simply will not work for SNS and even more will not work for FNF. This is a chance to shed some light on them.

Also *cough* there is FYBO on ZD and Thunder on Odamex, so if we add a Sunday event to Zandronum it would look and feel great. Not promoting port wars or anything so before you reply to the above use your head.

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 2:41 pm
by Hypnotoad
Sicamore wrote: This seems like an interesting idea. I know that some WADs simply will not work for SNS and even more will not work for FNF. This is a chance to shed some light on them.

Also *cough* there is FYBO on ZD and Thunder on Odamex, so if we add a Sunday event to Zandronum it would look and feel great. Not promoting port wars or anything so before you reply to the above use your head.
Crap, I thought thunder was on a Thursday. Nevertheless, I doubt any of the people playing those events would be interested in this.

RE: What is Sunday Shenanigans?

Posted: Wed Jul 31, 2013 3:12 pm
by Balrog
My idea was way better.