SyKoTiC wrote: WORMSDOOOOM
SunS #3 suggestions
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RE: SunS #3 suggestions
[20:19] <+IdeIdoom> join #VGL
[20:19] <+IdeIdoom> oh fuck
[20:19] <+IdeIdoom> I FORGOT the /
[20:19] <+IdeIdoom> biggest fail
[20:19] <+IdeIdoom> oh fuck
[20:19] <+IdeIdoom> I FORGOT the /
[20:19] <+IdeIdoom> biggest fail
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RE: SunS #3 suggestions
...that doesn't sound any different to the non-warfare version :?Tux wrote:ctf maps, flags replaced with nodes, shoot enemy node to winÆnima wrote:I'd like to know, as well. It sounds ... chaotic.cybershark wrote:Don't think I ever saw that mode - how's it work?Qent wrote: Overload in Warfare mode?
Or is it the warfare version I'm used to playing? In which case what's the regular mode about?