Question of the Month [February]
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Question of the Month [February]
If you like Skulltag or Zandronum, Which renders do you perfer?
Original or Open GL
My answer:
Original
Post in the reply to answer this question.
Original or Open GL
My answer:
Original
Post in the reply to answer this question.


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RE: Question of the Month [February]
OpenGL. These are some really uninteresting questions lmao XD
RE: Question of the Month [February]
OpenGL. I can see in places that software users can't. :>
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RE: Question of the Month [February]
OpenGL is cool but it really hinders you in competition by giving you such insane advantages compared to software players, like being able to turn off walls, make everything perfectly bright, see various things through walls with telefog/explosion GL lights, being able to look up and down no problem and probably other things that are in there I don't know about. If you only plan on playing Zandronum it's fine but if you go to any other port you'll be at a major disadvantage.
I turn it on for mods when I need it but the rest is software, sometimes I even stay software.
I turn it on for mods when I need it but the rest is software, sometimes I even stay software.
Last edited by Watermelon on Sat Feb 02, 2013 6:21 pm, edited 1 time in total.
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RE: Question of the Month [February]
A few maps can get really laggy in OpenGL too.OpenGL because:
> Can look all the way up and down. <
All the special stuff it provides (dynamic lights, 3d models, PNG graphics, no force to palette, sector lighting control, etc).
If those benefits ceased to exist, I would switch to software in a heartbeat for the better performance.
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RE: Question of the Month [February]
I suppose Software, because it's all Zandronum has on a Mac.
So, I guess I wouldn't be here if I needed OpenGL that badly. I miss out on a bunch of mods, though… :'(
So, I guess I wouldn't be here if I needed OpenGL that badly. I miss out on a bunch of mods, though… :'(

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RE: Question of the Month [February]
Software.
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RE: Question of the Month [February]
Thanks for the answer.BloodyAcid wrote: Software.
Also nice Icon.


==============================================
I DON'T KNOW A DAMN WHHOOOAAAHHH! You are not driping ugly juice all over my new couch, shoes on and everything you trying to Rick James my s***? Ho... Oh lord please. WHHOOOOOHH!
~DashieXP
http://www.youtube.com/watch?feature=pl ... y3GE#t=22s
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RE: Question of the Month [February]
OpenGL all the way! If I want original I'll fire up the .exe ones.
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RE: Question of the Month [February]
Software, only because openGL is so laggy for no reason. (Games running on the Unreal 3 engine is less laggy rofl)
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RE: Question of the Month [February]
Software, I think it goes with the game's art style. IIRC you can't see those cool Hexen shading lines in OpenGl, for example.
(That's the same reason I prefer Winquake rather than GlQuake)
(That's the same reason I prefer Winquake rather than GlQuake)
Last edited by Laggy Blazko on Sun Feb 03, 2013 5:52 am, edited 1 time in total.
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RE: Question of the Month [February]
Software for the most part, I only used OpenGL for the WADs that required it.
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RE: Question of the Month [February]
thebestmlTBM wrote:Which renders do you perfer?
Clearly different.bleson wrote:What rendering settings do you prefer?
Seriously though, I thought me whining about OpenGL in a thread like this was oddly familiar…

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RE: Question of the Month [February]
Uhh I don't know, Did you really need a spam reply you keep posting in?-Jes- wrote: Did we really need another thread about this?!![]()


==============================================
I DON'T KNOW A DAMN WHHOOOAAAHHH! You are not driping ugly juice all over my new couch, shoes on and everything you trying to Rick James my s***? Ho... Oh lord please. WHHOOOOOHH!
~DashieXP
http://www.youtube.com/watch?feature=pl ... y3GE#t=22s
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RE: Question of the Month [February]
Software, of course. I'm not some 7th grader who craves fake eye candy. OpenGL just looks gaudy.
RE: Question of the Month [February]
Opengl without setting gamma and ambient light to max -actually sets gamma to 0.7 and ambient light off- & all filters off.
That way I still see the details the mappers try to put in their maps with light instead of everything being 255 brightness sectors...
That way I still see the details the mappers try to put in their maps with light instead of everything being 255 brightness sectors...
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Nothing to see here
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Nothing to see here
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RE: Question of the Month [February]
I always get fisheye effect in software so it's unplayable :/
RE: Question of the Month [February]
Software for PvP gamemodes, OpenGL for coop/surv/singleplayer.
Reinforcements: midgame Survival joining/respawning
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ZandroSkins: a pack made by our community
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Mercenaries (on hold)
