Hello!
I am creating a Wad that will consist in maps for Doom2 Configuration
thought about the existence of three different atmospheres for this wad.
1 -Tech-Base 2- Hell 3- Castle. (But still nothing established!)
The purpose of this post is to find mappers interested in working together with me to perform the wad GTH.
Or include maps with their respective credits.
The goal is to create a complete wad with 32 maps for Doom 2. Any help will or comment will be welcome.
So far I have made 13 maps with the theme "Tech-Base" and "hell"
Try them and give a comment :)
I attach some images:
MAP01
MAP02
MAP03
MAP04
MAP05
MAP06
MAP07
MAP08
MAP09
MAP10
MAP11
MAP12
MAP13
MAP14 (UNFINISHED)
And Download Link:
https://www.dropbox.com/s/tw30nkq5ws06p ... 3.wad?dl=0
[WIP] Going To Hell [GTH] - Project (Help & Testing)
[WIP] Going To Hell [GTH] - Project (Help & Testing)
Last edited by Walkerrr on Fri Jul 24, 2020 9:19 pm, edited 1 time in total.
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[WIP] Re: Going To Hell [GTH] - Project (Help & Testing)
This looks quite good! Were you inspired by UAC Ultra in making this?
[WIP] Re: Going To Hell [GTH] - Project (Help & Testing)
Not necessarily :P
At first I was inspired by BTSX.
I created some textures and this resulted in the style of my maps.
I've never played UAC ultra before, but I did because of your comment and there are some similarities in decor
At first I was inspired by BTSX.
I created some textures and this resulted in the style of my maps.
I've never played UAC ultra before, but I did because of your comment and there are some similarities in decor
[WIP] Re: Going To Hell [GTH] - Project (Help & Testing)
Got that nice 2009 feel.
Nice colors, nice lighting, and good amount of height and light variations.
Nice colors, nice lighting, and good amount of height and light variations.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community