ever get bored with how the Icon of Sin does not move or attack? ever wanted a mod/resource for him?
with a custom monster that can walk, attack and die like any other? this mod is for you!
today i've come to present you my custom Icon of Sin map and actor (replaces Map30 of Doom 2)
Spoiler: (Open)Feel free to use the Sprites i edited i guess, as long as credit is givenFox666 - "zombie body" texture (from "IoS full body" Zdoom Thread), featureless icon of sin forehead used for back frames
Sgt. Mark - UIoS downsized head, brain gib sprites
ID Software - Original IoS head texture, Vile fire used for hands, Projectile sprite
Eriance/Amuscaria - Explosion used in new death
HorrorMovieGuy - D64 mod where i got the HK
Midway - D64's HK i used as a base, meteor and explosion sprites
Heliokabale - Icon of Sin 3D model used for head rotations
Raven Software - Wings from Wyvern
OSJCLatchford - MAP30 sky
Cage - Textures for the map
Shiro Sagisu - "Defeat is no option" from Shin Godzilla (D_OPENIN reemplacement)
i think that's all the credits i need to give, tell me if i forgot someone, if one of your sprites is here and you don't want it used, pm me to remove it and sorry in advance