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Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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skaarjman
 
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#1

Post by skaarjman » Sun Jan 13, 2019 10:45 pm

Spoiler: (Open)
Last edited by skaarjman on Thu Sep 12, 2019 11:10 am, edited 9 times in total.

skaarjman
 
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Re: Unreal 1 reborn in Zandronum engine

#2

Post by skaarjman » Sun Jan 13, 2019 10:51 pm

Please Developers !
If you see this post, add Decorate actor roll and couple more missing functions from GZDooM, it would make this project look much better !

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Combinebobnt
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Re: Unreal 1 reborn in Zandronum engine

#3

Post by Combinebobnt » Mon Jan 14, 2019 2:20 am

oh man why u post with no download link... now i have to wait in anticipation

skaarjman
 
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Re: Unreal 1 reborn in Zandronum engine

#4

Post by skaarjman » Mon Jan 14, 2019 7:08 am

Combinebobnt wrote:
Mon Jan 14, 2019 2:20 am
oh man why u post with no download link... now i have to wait in anticipation
Need to put much stuff together, surely I will add link when something playable is available

eviltechno
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Re: Unreal 1 reborn in Zandronum engine

#5

Post by eviltechno » Wed Jan 16, 2019 10:27 pm

nice

skaarjman
 
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Re: Unreal 1 reborn in Zandronum engine

#6

Post by skaarjman » Tue Jul 23, 2019 10:55 am

Combinebobnt wrote:
Mon Jan 14, 2019 2:20 am
oh man why u post with no download link... now i have to wait in anticipation
Download link is up !

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Zakken
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Re: Unreal 1 reborn in GZDooM engine - updated [2019-07-23], Demo available

#7

Post by Zakken » Wed Jul 24, 2019 12:35 am

The overall fidelity of this mod is insane, great job! If you're actually going through with porting over all 36 or 37 maps from Unreal into this, I can't even imagine how many years that would take a single person to do. Best of luck.

skaarjman
 
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Re: no content

#8

Post by skaarjman » Thu Dec 24, 2020 3:34 am

Update in new thread

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