LiteSpree (v1b)

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Sean
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LiteSpree (v1b)

#1

Post by Sean » Sat Aug 11, 2018 11:49 am

LiteSpree TM

LiteSpree is an addon for Zandronum that adds multi-kills and killing sprees. It's been in development for literally years after that time ZandroSpree broke during an FNF. But it got run on FNF last night and now Marcaek wants me to post it to the forum so are you happy now marc???////

Features
  • Light! Fits in a whole sector of your typical hard drive!
  • Customisable! Use the stock announcer pack, make your own, or use none at all! Announcers are seperated from the core mod, so you can do whatever with them!
  • Modern! Uses named scripts, so mod conflicts will only happen if a developer of a mod you're playing really hates me or something
Spoiler: TODO (Open)
  • Customisable HUD message positions
  • some way of making announcements not conflict with eachother?
Download Server hosts: You should host the announcer pack as an optional wad, using -optfile. On TSPG, it's the Optional WADs box next to the normal WADs box.

Announcers!
The stock announcer pack has all of the stock announcers from ZandroSpree:

0. UT 2004 Male
1. UT 2003 Male
2. UT 2004 Female
3. "Sexy" Female

So cheers to wherever they came from.
Spoiler: Make your own announcers! (guide stolen from readme) (Open)

Code: Select all

If you want to make your own announcer pack, it's easy! Sound files use
the following naming scheme:

LTSPa<X><Y><Z>

where
  <X> is the number of the announcer (from 0-9),
  <Y> is the type of announcement (0 = multi-kill, 1 = spree),
  <Z> is the number of the multi kill or spree (zero-indexed).

For example:
  LTSPa106.ogg -- announcer 1, multi-kill 6 (holy shit)
  LTSPa212.ogg -- announcer 2, spree 2 (dominating)
Configuration
Client
  • litespree_announcer (default 0)
    Sets the announcer ID, from 0-9
  • litespree_volume (default 100)
    Sets the announcer volume, from 0-100
  • litespree_show_messages (default true)
    Sets whether to show messages or not. Unfortunately, this also
    disables the announcer, I'll change this eventually...
  • litespree_message_time (default 1.0)
    Sets how long messages will be displayed for, in seconds.
Server
  • litespree_multi_timeout (default 120)
    Sets the multi-kill timeout, in tics.
Last edited by Sean on Sat Sep 08, 2018 11:06 pm, edited 7 times in total.

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<Decay> csnxs try being less bitter and actually helpful to the community, thanks


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Marcaek
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Joined: Wed Jun 06, 2012 5:05 am

Re: LiteSpree (v1a-beta7)

#2

Post by Marcaek » Sat Aug 11, 2018 7:13 pm

Marcaek wants me to post it to the forum so are you happy now marc???////
yes

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Ænima
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Posts: 3439
Joined: Tue Jun 05, 2012 6:12 pm
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Re: LiteSpree (v1a-beta7)

#3

Post by Ænima » Sun Aug 12, 2018 11:53 am

Finally, no conflicts!!
Image ­ ­
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: Doom64 and Diablo2 had a baby


ZandroSkins
: a pack made by our community
Squad Radio: a WASD-powered chat menu, add your own sounds
AeniPuffs: neat blood and puff effects

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Sean
FNF Team
Posts: 878
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Location: England
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Re: LiteSpree (v1a)

#4

Post by Sean » Fri Aug 31, 2018 10:54 pm

Litespree v1a released. Basically just a small code change but it's no longer beta, woo.

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<Decay> csnxs try being less bitter and actually helpful to the community, thanks


User avatar
Sean
FNF Team
Posts: 878
Joined: Thu Jan 16, 2014 9:09 pm
Location: England
Clan Tag: [TSPG]
Contact:

Re: LiteSpree (v1b)

#5

Post by Sean » Sat Sep 08, 2018 10:54 pm

LiteSpree v1b:
  • a bug fix
  • The message displayed where someone's spree ends due to suicide now uses the player's gender
  • You can use litespree_message_time to set how long messages are displayed for
  • another minor code cleanup
donwloads in OP

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<Decay> csnxs try being less bitter and actually helpful to the community, thanks


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