The Mobius Masterpiece

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Blasphyx
 
Posts: 83
Joined: Sat Jun 02, 2012 8:14 pm
Location: Space

The Mobius Masterpiece

#1

Post by Blasphyx » Mon Jun 04, 2012 10:13 pm

Based on the success of this map back in the Skulltag days, I decided to painstakingly convert this Skulltag classic to be compatible with Zandronum

Image

http://www.mediafire.com/?pzasvvf8cwl1rxa
get it here!^
Last edited by Alice on Mon Jun 04, 2012 10:22 pm, edited 1 time in total.
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Vordenko
 
Posts: 47
Joined: Mon Jun 04, 2012 5:16 am
Location: The Limbo

RE: The Mobius Masterpiece

#2

Post by Vordenko » Mon Jun 04, 2012 10:14 pm

Can't see the image, "Domain unregistered"
Lol :V
Last edited by Vordenko on Mon Jun 04, 2012 10:23 pm, edited 1 time in total.
InGame: <*>Sky<-=DriveR=-
Captain Ventris wrote: I shorten it to Zan. This means that if I ever for some reason host a ported Zan Zan, I can call it a Zan Zan Zan server.
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Zakken
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Posts: 935
Joined: Sat Jun 02, 2012 2:32 am
Clan: Power Fragging
Clan Tag: [PF]

RE: The Mobius Masterpiece

#3

Post by Zakken » Mon Jun 04, 2012 10:20 pm

This is a nice Newschool map, even though I usually despise symmetry in Duel/FFA maps...
Last edited by Zakken on Mon Jun 04, 2012 10:21 pm, edited 1 time in total.

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