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[BETA] VGP Deathmatch Beta 1.1

Posted: Sat Feb 17, 2018 3:09 am
by dantos123
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Greetings! Miles Lowroad here with the latest beta release of VGP Deathmatch! We have spent the week making major changes to our mapset in order to meet the community standards of Zandronum forums. There still major changes that need to be made (like specific credits), but please keep in mind that this is just a beta release. We will continue making improvements on our journey towards actual release. Your honest input is much appreciated. Note that in order to properly run this mapset, you must be OpenGl mode. Cheers!
Changelog:
- Unused textures removed
- Proprietary .mp3's removed
- Map flow and item placement fixed
- Visual improvements
To do:
- More specific credits
- Complete revamp of VGPDM12
- minor fixes
Spoiler: (Open)
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Spoiler: (Open)
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VGP Deathmatch Volume 1

Playable Beta is now available via Doomseeker and IDE!
[VGP][DEV] VGPDM Beta 1.1
104.131.136.102:10668
dev.valhallagameplays.info:10668

download:
http://files.valhallagameplays.info/wad ... taV1.1.pk3

VGPDM is a community mapping project for Doom 2 Deathmatch. This is our second
group project consisting of 20 custom maps created by various members of the
Valhalla Game Plays community. This mappack consists of custom textures, 3D floors,
and inovative map design to bring you fast-pace, frag-filled action. Please feel
fee to contact us with any questions or concerns. Must be run with Skulltag content!

Skulltag resource:
http://files.valhallagameplays.info/wad ... beta01.pk3

VGP Community Discord:
https://discord.gg/74RF7Vz

Make Contact:
akthunderfolk@gmail.com
valhallagameplays.info

Info
===========================================================================
Advanced engine needed : Zandronum 3.0, GZDoom
Primary purpose : Multiplayer Deathmatch in Doom
===========================================================================
Title : VGP Deathmatch Volume 1
Filename : vgpdm-betaV1.pk3
Completion date : 2/11/18
Author(s) : The Valhalla Game Plays Dev Team
-->=M= - VGPDM04, VGPDM13, Music Production, Debugging
-->Mondobizarrro - VGPDM09, VGPDM16
-->Atronix - VGPDM09, VGPDM16
-->Dantos the Mutilator - VGPDM02, VGPDM05,
VGPDM08, VGPDM10
-->Bxn - VGPDM07, VGPDM11, VGPDM17
-->Loismustdie555 - DECORATE Scripting
and Debugging
-->Mr. Bad Guy - VGPDM14
-->LadySlash - VGPINV20
-->Miles Lowroad - VGPDM01, VGPDM06, VGPDM18,
VGPDM19, Project Management and Debugging
-->Enchanter - VGPDM03, VGPDM15
-->Juno - VGPDM12
Email Address : akthunderfolk@gmail.com
Other Files By Author: vgpinvasion.pk3
Misc. Author Info : We are Valhalla Gameplays, gaurdians of all things
Classic FPS. Look for more community projects in the
near future! UP next: Zombie Torrent 2 Megawad!
Description : VGP Deathmatch Vol. 1 is a 20 level map set for Skulltag-
style Deathmatch. This was a community project designed to
hone our mapping skills and bring us closer as a community.
We also want to show our love for the Skulltag gamemodes of
the past.
Additional Credits to : ID software, Sergeant_Mark_IV, Realm667 (Tormentor667) for all the
yummy textures and monsters, the devs at Zandronum,
and the greater Doom community!
===========================================================================

Also, Its important to note that im posting this here because miles can no longer create a post due to an unknown error.

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Sun Feb 18, 2018 5:22 pm
by Matiu
Seems New that you are fixing and removing all the Copyrighted MP3s on VGP DM's project... some maps are kind of look like of my previous projects that i never finished.... anyways, good luck and be fine with the updates.

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Sun Feb 18, 2018 9:12 pm
by dantos123
MetalGuy213 wrote:
Sun Feb 18, 2018 5:22 pm
Seems New that you are fixing and removing all the Copyrighted MP3s on VGP DM's project... some maps are kind of look like of my previous projects that i never finished.... anyways, good luck and be fine with the updates.
Before I start I would like to say thank you for the reply.

We replaced the music with original compositions or covers from our music guy but we would like to know why this conflict happened in the first place as the music in question is a remix that Enchanter made for his own map that is available with QC:DE Final that is linked on this very forum.

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Mon Feb 19, 2018 8:38 am
by dantos123
~Update~
VGP Deathmatch Vol. 1 (Beta v1.2)
Playable Beta is now available via Doomseeker and IDE!
[VGP][DEV] VGPDM Beta 1.1
104.131.136.102:10668

Changelog:
- Total overhaul of VGPDM12
- Revisions to VGPDM06
- Lighting changes for VGPDM01
- Credits for music, textures, and skyboxes
- Readme updated

Download:
http://files.valhallagameplays.info/wad ... a-v1.2.pk3
https://github.com/ValhallaGamePlays/VGP-Deathmatch

Skulltag resource:
http://files.valhallagameplays.info/wad ... beta01.pk3

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Tue Feb 20, 2018 3:16 am
by Matiu
Haven't you guys yet planned to make more VGPDM Maps in the future (Question)

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Tue Feb 20, 2018 4:24 am
by dantos123
MetalGuy213 wrote:
Tue Feb 20, 2018 3:16 am
Haven't you guys yet planned to make more VGPDM Maps in the future (Question)
Honestly idk atm we are still work on this map these maps.
but, i would like to in the Future!

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Wed Feb 21, 2018 11:43 pm
by Samuzero15tlh
Those maps are loooking good man, keep up the good work!

[BETA] Re: VGP Deathmatch Beta 1.1

Posted: Sun Mar 11, 2018 1:58 am
by Combinebobnt
this is the future of doom deathmatch