QCDE Multiplayer DMake Mapping Project:

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Debaser94
 
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Joined: Tue Apr 12, 2016 3:19 am

QCDE Multiplayer DMake Mapping Project:

#1

Post by Debaser94 » Thu Jan 11, 2018 3:00 pm

So what is the QCDE Multiplayer DMake Mapping project?


It is, simply put, A map-pack that will be a demaking of all of the multiplayer maps from Quake Champions for use through GZDoom/Zand with DbThantosQuake Champions: Doom Edition.


RULES:
Create the map as closely to the reference material as possible.
IWAD: Doom 2
Jumping, Crouching, and Free look are allowed for best experience
Playable on Gzdoom/ focus would be on Zand for online play.
UDMF- Mapping Format.
Stick to the aesthetic and theme of whichever map you decide to do, with the relevant and appropriate textures for each map.

List of available maps to demake:
  • Blood Covenant
    Ruins of Sarnath
    Burial Chamber
    Lockbox
    Bloodrun
    Corrupted Keep
    Tempest Shrine
    Church of Azathoth
    Vale of Pnath

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