ZANZONE: Zandronum Multiplayer Community Map project
Posted: Sat Oct 07, 2017 1:43 am
Hello Zan community! This is my first post, I'd figure I'd post the link to such a project over here for you guys to look at and either contribute or do whatever else is important in your day to day lives right now.. So here it is! (Copied from Doomworld forums):
(---Thread is WIP---)

Slow, but steady start! Welcome aboard to the one and only; ZANZONE! Read below for some extra details
ZAN-ZONE! (Or Zanzone)
What the heck even is this?:
Well, Zandronum already has a lot of WADS on its playlist, but very few of them manage to be cooperative based, and even fewer use more "Advanced" Features, you know? And an even FEWER tend to not be the best maps you'll ever play, why? Well it ain't no ones fault here, just the fact that Tackling something like this can be kind of difficult you know? This is suppose to be a 8-10 level Episode featuring maps that utilize 8 player spawns, Advanced port things, and More advanced Line actions. Doesn't get a lil sickening when your ability to jump or crouch is limited on all those servers because the map format isn't exactly compatible? Don't you want a little more freedom as well as some different gameplay gimmicks thrown in the mix? I think it all sounds pretty good!
Mapping guidelines?:
Wolfenstein theme required for ZANSEC. Contrary to what I said earlier, this is the only level required to have a theme. It must be Wolfenstein themed with textures and SS soldiers. Geometry wise however, is up to you. A blocky level isn't required, you can make a rounded nazi tower for all I care.
IWAD: Doom 2
Map format: Any, Includes 8 player starts, accounts for jump, accounts for crouch
Difficulty Focus: Ultra Violence
Map list:
ZAN01 "Crispy Hillside" - UAC-Janitor (Working)
ZAN02 - Nobody
ZAN03 - Nobody
ZAN04 - Nobody
ZAN05 - Nobody
ZAN06 - (Undecided) Samuzero15tlh (Working)
ZAN07 - Nobody
ZAN08 - (Unknown) - konamikode
ZAN09 - Nobody (Optional)
ZAN10 - Nobody (Optional)
ZANSEC - Nobody
Cut maps:
ZAN01 "Asteroid Station" - UAC-Janitor https://www.mediafire.com/file/qjdsb8nppu0jzg0/Asteroid Station.zip
ZANZONE Music resource File:
https://www.mediafire.com/file/eo38fd47 ... BMUSIC.zip
(Required for now to hear the game levels soundtrack)
Main Resource Wad:
http://www.wad-archive.com/wad/3b2ae93b ... 2687ba6050
cc4-tex (AKA Community Chest 4 Texture pack)
Interested Mappers:
Zerolizer (Discord and DW name)
konamikode
MiFU (Discord name)
Nikku4211 (Discord name)
Kyle2956 (Discord name)
jdagenet (Discord name)
Samuzero15tlh (Discord name)
Discord link (Come and Get involved yo! ) :
https://discord.gg/bFerPsC
Screenies:
(Wa-wa-wa-wa-wait)
(---Thread is WIP---)

Slow, but steady start! Welcome aboard to the one and only; ZANZONE! Read below for some extra details
ZAN-ZONE! (Or Zanzone)
What the heck even is this?:
Well, Zandronum already has a lot of WADS on its playlist, but very few of them manage to be cooperative based, and even fewer use more "Advanced" Features, you know? And an even FEWER tend to not be the best maps you'll ever play, why? Well it ain't no ones fault here, just the fact that Tackling something like this can be kind of difficult you know? This is suppose to be a 8-10 level Episode featuring maps that utilize 8 player spawns, Advanced port things, and More advanced Line actions. Doesn't get a lil sickening when your ability to jump or crouch is limited on all those servers because the map format isn't exactly compatible? Don't you want a little more freedom as well as some different gameplay gimmicks thrown in the mix? I think it all sounds pretty good!
Mapping guidelines?:
Wolfenstein theme required for ZANSEC. Contrary to what I said earlier, this is the only level required to have a theme. It must be Wolfenstein themed with textures and SS soldiers. Geometry wise however, is up to you. A blocky level isn't required, you can make a rounded nazi tower for all I care.
IWAD: Doom 2
Map format: Any, Includes 8 player starts, accounts for jump, accounts for crouch
Difficulty Focus: Ultra Violence
Map list:
ZAN01 "Crispy Hillside" - UAC-Janitor (Working)
ZAN02 - Nobody
ZAN03 - Nobody
ZAN04 - Nobody
ZAN05 - Nobody
ZAN06 - (Undecided) Samuzero15tlh (Working)
ZAN07 - Nobody
ZAN08 - (Unknown) - konamikode
ZAN09 - Nobody (Optional)
ZAN10 - Nobody (Optional)
ZANSEC - Nobody
Cut maps:
ZAN01 "Asteroid Station" - UAC-Janitor https://www.mediafire.com/file/qjdsb8nppu0jzg0/Asteroid Station.zip
ZANZONE Music resource File:
https://www.mediafire.com/file/eo38fd47 ... BMUSIC.zip
(Required for now to hear the game levels soundtrack)
Main Resource Wad:
http://www.wad-archive.com/wad/3b2ae93b ... 2687ba6050
cc4-tex (AKA Community Chest 4 Texture pack)
Interested Mappers:
Zerolizer (Discord and DW name)
konamikode
MiFU (Discord name)
Nikku4211 (Discord name)
Kyle2956 (Discord name)
jdagenet (Discord name)
Samuzero15tlh (Discord name)
Discord link (Come and Get involved yo! ) :
https://discord.gg/bFerPsC
Screenies:
(Wa-wa-wa-wa-wait)