Survival for Strife

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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stradex
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Survival for Strife

#1

Post by stradex » Mon Mar 20, 2017 6:29 am

I saw there's no survival mode for strife so I decided to make one. The idea surged when I was making my other mod (invasion simulator) compatible with strife.
  • CVARS:
    • str_lives (default 1): Number of lives
    • str_survival_counttime (default 1): Survival Countdown time
    • str_timejoin (default 1): Time to join when the survival round has started (this is not the survival countdown)
Download: acsSurvival-v1

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Slim
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Re: Survival for Strife

#2

Post by Slim » Mon Mar 20, 2017 4:17 pm

So wait, this essentially makes Strife Co-op work?

I'm confused, I thought Strife coop was a pipe dream.
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"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
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Marcaek
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Re: Survival for Strife

#3

Post by Marcaek » Mon Mar 20, 2017 5:08 pm

There are a lot of technical reasons Strife coop doesn't work, dealing with the hub and objective systems. Im not sure if there are traps that would lock out coop players but given the game was never designed for coop it probably will happen.

Related https://zandronum.com/forum/viewtopic.php?t=125

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stradex
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Re: Survival for Strife

#4

Post by stradex » Mon Mar 20, 2017 5:13 pm

Slim wrote:So wait, this essentially makes Strife Co-op work?

I'm confused, I thought Strife coop was a pipe dream.
No. It just add the survival game mode for strife (lives). It still have a lot of bugs in multiplayer and this addon is not intend to fix that.

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