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[WIP] Zandro-Pong!

Posted: Thu Nov 17, 2016 6:32 pm
by stradex
(IMPORTANT, THE HOST NEED TO ACTIVATE SEND FULL BUTTON INFO AND INSTANT RESPAWN TO PLAY THIS.
"Compat_ClientsSendFullButtonInfo true" and "SV_ForceRespawn true" In the server or YOU WILL DIE).


Image

Movement: Press move up (ex: w) or move down (ex: s)

Download ZandroPong 0.1

[WIP] Re: Zandro-Pong!

Posted: Fri Nov 18, 2016 6:41 pm
by Ænima
lol very cool!

Should make an alternate version with a lost soul sprite as the ball.

[WIP] Re: Zandro-Pong!

Posted: Wed Aug 02, 2017 3:08 pm
by stradex
I'm working on a new version with the possibility to play 2 vs 2 (TDM) and with (custom) unlagged [since the original mod didnt have unlagged]

[WIP] Re: Zandro-Pong!

Posted: Thu Aug 03, 2017 12:40 am
by Empyre
Make the paddles all the shorter length, swap the forward paddles (blue forward near red goalie, and vice versa), make a narrow goal (about 3 times the length of the shortened paddle) in the back, where all the rest of the back would bounce like the top and bottom, and you have a pong-style hockey game, like i remember from way back when (late 70s). It was fun then, and it might be fun now. A ball hitting a forward paddle from behind would bounce forward, rather than back.

I also remember a wall-ball game for 1 or 2 players, where the wall on the left was solid, and the players would take turns hitting it.