[WIP] Multihud - your overal basic hud replacer

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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[WIP] Multihud - your overal basic hud replacer

#1

Post by Fused » Sun May 22, 2016 11:43 am

Multihud
Your overal basic hud replacer
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  • Mirror 1

    MultiHud is a hud I made a long time ago. I never really bothered finishing it until now.
    This hud attempts to replace the basic doom hud in all places possible.
    It has a hud for your average coop and pvp gamemodes, and also makes them for mods (though it's just Brutal Doom right now because I didn't know what else would need one)
    To use it, simply drag it into your skins folder.

    Just keep in mind, this is the first hud I ever created, so bear with me. Stuff might suck.
    Spoiler: What does it contain? (Open)
    • Easily readable total ammo and keys
    • Your health and armor will be in the middle at the bottom, aswell as your airtime.
    • You can easily check if you grabbed a berserk or backpack in the past, and also what type of armor you currently wear
    • You can see what powerups you currently have, with their time remaining.
    • In coop, you can see your total / remaining kills, items and secrets
    • In pvp, the hud will be alot more basic, showing only neccesary info including frags
    • In CTF, you have the same thing except you also have your flagscore above your health / armor
      -
    • In Brutal Doom, you can see your total grenades.
    • In Brutal Doom, all icons are also converted properly to their new versions
      -
Spoiler: Maybe FAQ (Open)
Q: Why does it give so many errors when I load it?
A: Because to make other mods compatible, I check for stuff the mod adds. If you dont load those mods, then the game will throw an error. It does no harm.
-
Q: Why do the powerups take up so much of the screen?
A: Mostly laziness. I might scale them later and also make a script to order to set a proper position. Uncomment them inside the code if you don't want it for now.
-
Q: Why don't you show us when we have collected the computer area map?
A: Not possible. For reference: http://forum.zdoom.org/viewtopic.php?t=50307
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Q: Why doesn't it work with any LMS gamemode?
A: Zandronum seems to check my pvp hud despite it being disabled for LMS. Blame zandronum, I might report it later.

Spoiler: Screens (Open)
thumbnail
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Please inform me if you want any other mods compatible. Just keep in mind if the mod is LMS-orientated or uses its own hud my hud will be impossible to load.
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[WIP] Re: Multihud - your overal basic hud replacer

#2

Post by Sentey » Fri May 27, 2016 7:56 pm

Nice and Simple.
I really liked it!

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Doomenator
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[WIP] Re: Multihud - your overal basic hud replacer

#3

Post by Doomenator » Sat May 28, 2016 6:12 am

HUD Options: Screen size 10
[spoiler]Image[/spoiler]
HUD Options: Screen size 5
[spoiler]Image[/spoiler]

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[WIP] Re: Multihud - your overal basic hud replacer

#4

Post by Fused » Sat May 28, 2016 7:45 am

Doomenator wrote:HUD Options: Screen size 10
[spoiler]Image[/spoiler]
HUD Options: Screen size 5
[spoiler]Image[/spoiler]
Yeah basically I just added a bar for the default hud, because I scaled it down so everything is a bit smaller. If I didn't replace it it would look like this:
[spoiler]thumbnail
thumbnail[/spoiler]


There's probably a way to fix this but I haven't been particulary active to try and do so.
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[WIP] Re: Multihud - your overal basic hud replacer

#5

Post by Doomenator » Sat May 28, 2016 8:46 am

Fused wrote:There's probably a way to fix this but I haven't been particulary active to try and do so.

Code: Select all


//Base Doom;


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[WIP] Re: Multihud - your overal basic hud replacer

#6

Post by Fierra2005 » Sun May 07, 2017 7:19 pm

The mirrors are Broken. So here's a WAD Archive link.
http://www.wad-archive.com/download/355 ... 220516.wad
and i have an account there.
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[WIP] Re: Multihud - your overal basic hud replacer

#7

Post by Fused » Sun May 07, 2017 7:26 pm

Yeah I removed it by accident. I will use yours for now. I actually planned on updating this, which I did, but through time I lost it. I've been in a real lazy mood a while ago, and I pretty much forgot since then. Thanks for the link.
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[WIP] Re: Multihud - your overal basic hud replacer

#8

Post by Fierra2005 » Wed May 24, 2017 4:36 pm

Fused wrote:Yeah I removed it by accident. I will use yours for now. I actually planned on updating this, which I did, but through time I lost it. I've been in a real lazy mood a while ago, and I pretty much forgot since then. Thanks for the link.
No problem.
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