SWAR - The Spontaneous WAR: Deathmatch + Cyberia Map Pack
Posted: Sun May 01, 2016 3:41 am
SWAR: The Spontaneous WAR.
A simple Doom mod: where each player is assigned the same two weapons for the entire round, randomly. The philosophy is that with everyone having the same weapons, each player must succeed on skill & marksmanship alone. This eliminates the traditional resource domination model of deathmatching.
All players are assigned one of four sets of weapons. Each set contains two weapons: one to compensate for the other's shortcomings. Since the player can switch between the two very quickly, they should use this to gain an advantage in the heat of battle.
Note: this is a very early alpha. Some features may not work correctly... or at all. Most maps are incomplete. The power and selection of weapons is subject to change.
- Figure out a way to effectively restrict & refill ammo without making map customization a pain in the ass (a previous method of mine included placing spawn spots for EACH type of ammo).
- Health bonus for chainsaw "humiliation"
- Possibly implement other methods of weapon selection (like voting)
DOWNLOAD:
http://www.[bad site]/download?file= ... _alpha.pk3 <- SWAR Base File
http://www.[bad site]/download?file= ... _alpha.pk3 <- Cyberia Map Pack
A simple Doom mod: where each player is assigned the same two weapons for the entire round, randomly. The philosophy is that with everyone having the same weapons, each player must succeed on skill & marksmanship alone. This eliminates the traditional resource domination model of deathmatching.
All players are assigned one of four sets of weapons. Each set contains two weapons: one to compensate for the other's shortcomings. Since the player can switch between the two very quickly, they should use this to gain an advantage in the heat of battle.
Note: this is a very early alpha. Some features may not work correctly... or at all. Most maps are incomplete. The power and selection of weapons is subject to change.
Spoiler: Video 1: Rail + SSG battle (Open)
Spoiler: Video 2: Plaz + Rail Pistol battle (Open)
Spoiler: weapons (Open)
Spoiler: Cyberia Map Pack (Open)TODO:
- Figure out a way to effectively restrict & refill ammo without making map customization a pain in the ass (a previous method of mine included placing spawn spots for EACH type of ammo).
- Health bonus for chainsaw "humiliation"
- Possibly implement other methods of weapon selection (like voting)
DOWNLOAD:
http://www.[bad site]/download?file= ... _alpha.pk3 <- SWAR Base File
http://www.[bad site]/download?file= ... _alpha.pk3 <- Cyberia Map Pack
Spoiler: Credits (Open)