Outcast [v1.5b] - new Virus class added!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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-_-
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Re: Outcast [v1.5b] - new Virus class added!

#41

Post by -_- » Fri Mar 01, 2019 11:09 pm

thewolfman00001 wrote:
Thu Feb 28, 2019 2:29 pm
After further tinkering around with getting Outcast to run I came across an error message that was obscured by the splash screen graphics that states "Script error, "outcast_v1.5b.pk3:actors/hexen/game.txt" line 4: Unexpected '*fistgrunt' in definition of 'ArtiSpeedBoots0'" What is this about?
Outcast works fine with "Skulltag_Content-3.0beta01.pk3" on zandronum 3.0 and 3.1 alpha.
The wad loading order should be :

Code: Select all

Outcast_resources1.1.pk3 (Loads automatically if outcast1.5b.pk3 is loaded)
Skulltag_Content-3.0beta01.pk3
<Any Mappack here>
Outcast1.5b.pk3
Outcast_skulltagpatch.pk3 (If mappack uses skulltag stuff (like alpha invasion for example)
<Everything else>
Spoiler: (Open)
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xX_Sapphire_Xx
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Re: Outcast [v1.5b] - new Virus class added!

#42

Post by xX_Sapphire_Xx » Sat Mar 23, 2019 3:21 pm

Excuse me i need help plz
i was playing this mod with megawad of Oblige_Bi wad using Survival Mode. After im picking a Strife Faction, i was very retard for rushing using Inquisitor side but also i found an exit way which my Rank will reset in second, but i was follow your instruction and nothing works. can someone tell me how it works plzz :)
(sorry for Bad Language)

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Re: Outcast [v1.5b] - new Virus class added!

#43

Post by -_- » Sun Mar 24, 2019 10:07 am

xX_Sapphire_Xx wrote:
Sat Mar 23, 2019 3:21 pm
Excuse me i need help plz
i was playing this mod with megawad of Oblige_Bi wad using Survival Mode. After im picking a Strife Faction, i was very retard for rushing using Inquisitor side but also i found an exit way which my Rank will reset in second, but i was follow your instruction and nothing works. can someone tell me how it works plzz :)
(sorry for Bad Language)
Type "outcast_globalrank True" in console to prevent rank reset upon changing map.

xX_Sapphire_Xx
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Posts: 12
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Re: Outcast [v1.5b] - new Virus class added!

#44

Post by xX_Sapphire_Xx » Sun Mar 24, 2019 11:28 am

-_- wrote:
Sun Mar 24, 2019 10:07 am
xX_Sapphire_Xx wrote:
Sat Mar 23, 2019 3:21 pm
Excuse me i need help plz
i was playing this mod with megawad of Oblige_Bi wad using Survival Mode. After im picking a Strife Faction, i was very retard for rushing using Inquisitor side but also i found an exit way which my Rank will reset in second, but i was follow your instruction and nothing works. can someone tell me how it works plzz :)
(sorry for Bad Language)
Type "outcast_globalrank True" in console to prevent rank reset upon changing map.
Yep works perfect now thanks for help :biggrin:

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