(asking question about) glowing bulletholes

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
Post Reply
User avatar
SoulRepeater
New User
Posts: 11
Joined: Wed Feb 24, 2016 12:05 pm

(asking question about) glowing bulletholes

#1

Post by SoulRepeater » Wed Feb 24, 2016 12:29 pm

Hi guys,
I hope its ok to ask this question here (please don't ban me!),
if it's not, then please direct me to the right forum.

I am looking for a (sub?)-mod, that let the bullet-holes in walls etc glow little while.

I have seen it in a video for a mod but can't find the link anymore.

Help would be very appreciated!

User avatar
Ænima
Addicted to Zandronum
Posts: 3578
Joined: Tue Jun 05, 2012 6:12 pm

RE: (asking question about) glowing bulletholes

#2

Post by Ænima » Wed Feb 24, 2016 12:33 pm

Hard Doom does it, Doom64:Unabsolved does it, and AeniPuffs does it. It's basically just a few lines worth of DECALDEF code, I might make a minimal pk3 of it later today if I get time.

https://zandronum.com/forum/showthread. ... s#pid84527
Last edited by Ænima on Wed Feb 24, 2016 12:34 pm, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
Image

User avatar
SoulRepeater
New User
Posts: 11
Joined: Wed Feb 24, 2016 12:05 pm

RE: (asking question about) glowing bulletholes

#3

Post by SoulRepeater » Wed Feb 24, 2016 1:26 pm

wow,
that would be a blast! :-)

Catastrophe
Retired Staff / Community Team Member
Posts: 2566
Joined: Sat Jun 02, 2012 2:44 am

RE: (asking question about) glowing bulletholes

#4

Post by Catastrophe » Thu Feb 25, 2016 3:10 am

The cata weaponz mod on my signature also does it, you can use it if you want :)
Last edited by Catastrophe on Thu Feb 25, 2016 3:11 am, edited 1 time in total.

ConTheFal
Banned
Posts: 58
Joined: Mon Jan 25, 2016 6:21 am
Location: Canada

RE: (asking question about) glowing bulletholes

#5

Post by ConTheFal » Thu Feb 25, 2016 4:43 am

SoulRepeater wrote: (please don't ban me!),
He's asking for it guys...
<Siferah>: Who needs support anyways?
<Sean>: idk
<Sean>: Disabled people?

User avatar
SoulRepeater
New User
Posts: 11
Joined: Wed Feb 24, 2016 12:05 pm

RE: (asking question about) glowing bulletholes

#6

Post by SoulRepeater » Thu Feb 25, 2016 9:50 am

Catastrophe wrote: The cata weaponz mod on my signature also does it, you can use it if you want :)
thanks.
Tried it, but weirdly enough I don't have any weapons when I start a game with cata weaponz.
I have to add them via cheat.
Don't know why.

Tried it Vanilla and with PB and BDv20b.
On Zandronum and GzDoom.




Any chance of getting just the "bulletholes-glow"-file as single file?

User avatar
SoulRepeater
New User
Posts: 11
Joined: Wed Feb 24, 2016 12:05 pm

RE: (asking question about) glowing bulletholes

#7

Post by SoulRepeater » Sun Feb 28, 2016 10:16 am

nothing?

User avatar
SoulRepeater
New User
Posts: 11
Joined: Wed Feb 24, 2016 12:05 pm

Re: (asking question about) glowing bulletholes

#8

Post by SoulRepeater » Wed Mar 23, 2016 9:18 am

anyone can extract this effect and upload it, please?

User avatar
Doomenator
Forum Regular
Posts: 300
Joined: Wed Apr 01, 2015 4:27 am

Re: (asking question about) glowing bulletholes

#9

Post by Doomenator » Wed Mar 23, 2016 3:28 pm

SoulRepeater wrote:anyone can extract this effect and upload it, please?
http://www.[bad site]/download?file=decals.pk3

User avatar
SoulRepeater
New User
Posts: 11
Joined: Wed Feb 24, 2016 12:05 pm

Re: (asking question about) glowing bulletholes

#10

Post by SoulRepeater » Sun Jun 26, 2016 12:20 am

Doomenator wrote:
SoulRepeater wrote:anyone can extract this effect and upload it, please?
http://www.[bad site]/download?file=decals.pk3
thank you so much...
but the link doesn't work anymore... :-(

User avatar
Doomenator
Forum Regular
Posts: 300
Joined: Wed Apr 01, 2015 4:27 am

Re: (asking question about) glowing bulletholes

#11

Post by Doomenator » Sun Jun 26, 2016 12:43 am

SoulRepeater wrote:thank you so much...
but the link doesn't work anymore... :-(
https://allfearthesentinel.net/download?file=decals.pk3
https://allfearthesentinel.net/download ... eedoom.pk3
[spoiler]Image

Image

Image

Image[/spoiler]
Last edited by Doomenator on Mon Jun 27, 2016 4:19 am, edited 1 time in total.

User avatar
Armour
 
Posts: 95
Joined: Sun Mar 17, 2013 4:23 pm
Location: Canada

Re: (asking question about) glowing bulletholes

#12

Post by Armour » Sun Jun 26, 2016 1:24 am

BAN HIM!

Post Reply