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Zelda DXA (A Zelda-themed Doom mod)

Posted: Tue Feb 09, 2016 10:18 pm
by AkumaKing
Zelda DXA is a stand alone Doom mod themed after the Legend of Zelda. It was to focus on both co-op and deathmatch, also spanning across as many parts of the series as I can. Most of the coding is already done, though it's lacking when it comes to visuals and map content since at the time I was working with a bunch of lazy people.

I'm technically not working on it at the moment, but I'd be more than happy to pick it back up if anyone is willing to help out visually and/or enough interest in the mod is shown. For now, I just want to share with you what I've done so far and see where it all goes from there.

Download Alpha-11
Spoiler: screenshots (Open)
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RE: Zelda DXA (A Zelda-themed Doom mod)

Posted: Wed Feb 10, 2016 4:39 am
by Ru5tK1ng
This sounds cool. I wanted to do a LttP style weapon mod a long while ago but I lack the artistic ability for sprites and what not (and someone already did it apparently). I'll check this out when I get some time in the week.

RE: Zelda DXA (A Zelda-themed Doom mod)

Posted: Wed Feb 10, 2016 9:38 am
by agaures
Neat alpha so far.
I could help out with art (although I'm not very good) but it depends what style/look you're going for.

RE: Zelda DXA (A Zelda-themed Doom mod)

Posted: Wed Feb 10, 2016 12:44 pm
by AkumaKing
agaures wrote: Neat alpha so far.
I could help out with art (although I'm not very good) but it depends what style/look you're going for.
Thanks. I'm not too picky about visuals, but at the time I was thinking along the lines of LttP since that's what the hub world was gonna be themed after as well as the dungeons.

RE: Zelda DXA (A Zelda-themed Doom mod)

Posted: Wed Feb 10, 2016 3:45 pm
by Sean
Obligatory request for screenshots.

RE: Zelda DXA (A Zelda-themed Doom mod)

Posted: Wed Feb 10, 2016 8:07 pm
by AkumaKing
Sean wrote: Obligatory request for screenshots.
Updated OP with some screenshots. Take a look, I suppose.