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After Doom ( Doom 2 map )

Posted: Tue Dec 08, 2015 6:33 pm
by 00_Zombie_00
After Doom is modification of the eigth and final map of "Knee-Deep in the Dead". I always asked myself "what exacly happened after the portal guarded by the powerful barons in the map E1M8?". The phobos portal anomaly has to be fought from the roots of evil.

DOWNLOAD :
http://www.moddb.com/addons/start/86050 ... 0%2Faddons
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Description :
Requires Zandronum 2.1.2
[spoiler]========================================================================

Doom2 level.

* Play Information *

Level : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty Settings : Yes
New Sounds : Yes
New Music : Yes
New Graphics : Yes
Demos Replaced : None

* Construction *

Editor(s) used : GZDoom Buldier 1.14.0.2308 , Slade v3.1.0.3 , XWE
Known Bugs : None[/spoiler]

RE: After Doom ( Doom 2 map )

Posted: Tue Dec 08, 2015 8:29 pm
by Slyfox
Tried this, map is pretty awesome to look at; the ambient sounds gives it that nice hellish vibe, and trying to solo the map on UV actually gives you a pretty decent challenge. Nice one man

RE: After Doom ( Doom 2 map )

Posted: Tue Dec 08, 2015 10:21 pm
by Ænima
Love the crucifix silhouettes against the sky. Somebody's been taking notes from Scythe. ;)

I think it was Scythe.

RE: After Doom ( Doom 2 map )

Posted: Tue Dec 08, 2015 11:56 pm
by Slim
I think one of you are going to need to consider a name change (unless they're going together): http://zandronum.com/forum/showthread.php?tid=6064

RE: After Doom ( Doom 2 map )

Posted: Wed Dec 09, 2015 12:53 am
by 00_Zombie_00
Slim Oops :( ... I'll think of another name

Ænima Yes! I have noted many wads ( Scythe,Scythe 2,Hellbound,Alien Vendetta,PSX Doom.)

Slyfox Thanks for playing. I'm glad you liked it. The infernal theme is my favorite

( use google translator )