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Despair - Single Map
Posted: Thu Nov 19, 2015 12:06 pm
by Devastator
Got bored, decided to start making a map. That's all
Criticism encouraged. Expect it to be done within 2-4 months.
Screenshots:
(New)
[spoiler]

[/spoiler]
RE: Despair - Single Map
Posted: Thu Nov 19, 2015 7:29 pm
by Ænima
Use something other than just METAL__ textures.
RE: Despair - Single Map
Posted: Thu Nov 19, 2015 10:43 pm
by Tiger
- Too many hallways - judging by the pictures.
- Lack of details, it seems plain.
- Assuming that you are going to focus on OpenGL, you need to make it worth using the OpenGL engine. Atleast I can only assume as you're using basic dynamic lighting.
This is all that I can think of right now.
RE: Despair - Single Map
Posted: Thu Nov 19, 2015 11:15 pm
by Catastrophe
On top of what everyone else has said, the maps are a little too square and feel a bit cramped, aside from the big square room. Try using different shapes.
RE: Despair - Single Map
Posted: Fri Nov 20, 2015 3:46 am
by Devastator
Thanks a lot, I'm still trying to get a grasp on the concept of a nice and detailed map. I mean I know what that sort of map looks like, it's just that I'm still trying to get the placements right.
RE: Despair - Single Map
Posted: Mon Nov 23, 2015 6:36 am
by Devastator
Update bump.
RE: Despair - Single Map
Posted: Sun Dec 06, 2015 3:39 pm
by Mobius
I like the window screenshot but otherwise is there a wad for me to download? It looks somewhat uneventful from the architecture alone unless there's more to it.