fr blood wrote:Yeah, and you will lag and be kicked by the server because of the missed packets...C:\) wrote:how about a 0.98b
after defeating the dark cardinal 1st form the next wave should be a zerg of legendary marines and sergeants
i dont think that wont be a problem since theres a lot of suits spheres and items to deal against them
Complex Doom Invasion - v0.99.8a
Re: Complex Doom Invasion
Re: Complex Doom Invasion
cdmboss need be a challenge, no a free victory(em em crates em em) the suits and spheres are fine 4meC:\) wrote:how about a 0.98b
after defeating the dark cardinal 1st form the next wave should be a zerg of legendary marines and sergeants
i dont think that wont be a problem since theres a lot of suits spheres and items to deal against them
p.s i loved the skybox effect
- Mr.Fegelein
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Re: Complex Doom Invasion
This game mode has brought me many hours of enjoyment. The new update was wonderful as well, keep up the great work my friend.
Re: Complex Doom Invasion
challenge huh?Skeleton wrote:cdmboss need be a challenge, no a free victory(em em crates em em) the suits and spheres are fine 4meC:\) wrote:how about a 0.98b
after defeating the dark cardinal 1st form the next wave should be a zerg of legendary marines and sergeants
i dont think that wont be a problem since theres a lot of suits spheres and items to deal against them
p.s i loved the skybox effect
ok 3 options
1 remove devastator from the map
2 make a very hard(almost impossible) puzzle to get it
3 make the last boss 95% resist to all damage
blood u read this?
- fr blood
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Re: Complex Doom Invasion
Thanks guys, I'm going to raise the delay for the crates to respawn, I'm also going to remove devastator on this map and CDM14, this weapon shouldn't be a pickup because too powerful.
Re: Complex Doom Invasion
NOOOOOOOOOOOOOOOOOOOOOOOOOOO WHAT HAVE YOU DONE!!!!?fr blood wrote:Thanks guys, I'm going to raise the delay for the crates to respawn, I'm also going to remove devastator on this map and CDM14, this weapon shouldn't be a pickup because too powerful.
nah just kidding
u did great removing dev seriously i was starting to get boring abusing with that weapon
Edit:
the new items on the cdmboss secret HOLY SHIT!!!!!
Edit 2:
looks like i found a bug on cdm05 on the switch where u get the blue key its not working
Re: Complex Doom Invasion
This is by far the best set of mods I have ever played ever...sorry EBDoom.
- fr blood
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Re: Complex Doom Invasion
Thank you, after lookiing at the gameplay for a moment I've understood that it was too easy in my opinion, it's not a real challenge as it's supposed to be in Survival Invasion.
So the next update is going to make the gameplay a lot harder.
So the next update is going to make the gameplay a lot harder.
Re: Complex Doom Invasion
so whats new on the 98b
i already saw the uploaded patch on doomseeker but i dont see any diferrences
i already saw the uploaded patch on doomseeker but i dont see any diferrences
- Sepia-Paper
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Re: Complex Doom Invasion
is there a possibility that you will add new maps in the project?
Re: Complex Doom Invasion
There are few maps that the utility gun doesn't work for example the map "Forbidden Area".
You get the utility gun and at the moment you click the alt fire to search the options you can't scroll on them nor select anything from it.
It is quite frustrating because, I've luckily gotten the utility gun tier 3 a few times just to see it worthless.
BTW great job on this mod, it has given me hours upon hours of pure joy and entertainment.
I hope to see more maps. it is incredibly addictive and fun.
You get the utility gun and at the moment you click the alt fire to search the options you can't scroll on them nor select anything from it.
It is quite frustrating because, I've luckily gotten the utility gun tier 3 a few times just to see it worthless.
BTW great job on this mod, it has given me hours upon hours of pure joy and entertainment.
I hope to see more maps. it is incredibly addictive and fun.
- fr blood
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Re: Complex Doom Invasion
These are not bugs, it's just people who doesn't know how to configure their servers with the mode.h00rnz wrote:There are few maps that the utility gun doesn't work for example the map "Forbidden Area".
You get the utility gun and at the moment you click the alt fire to search the options you can't scroll on them nor select anything from it.
It is quite frustrating because, I've luckily gotten the utility gun tier 3 a few times just to see it worthless.
BTW great job on this mod, it has given me hours upon hours of pure joy and entertainment.
I hope to see more maps. it is incredibly addictive and fun.
Be sure to join the server called: "Complex Doom Survival Invasion vx.xxx >> Reinforcement System << (LCA)" to avoid problems like that.
Re: Complex Doom Invasion
Oh, well...sorry about that, thanks for the replyfr blood wrote:These are not bugs, it's just people who doesn't know how to configure their servers with the mode.h00rnz wrote:There are few maps that the utility gun doesn't work for example the map "Forbidden Area".
You get the utility gun and at the moment you click the alt fire to search the options you can't scroll on them nor select anything from it.
It is quite frustrating because, I've luckily gotten the utility gun tier 3 a few times just to see it worthless.
BTW great job on this mod, it has given me hours upon hours of pure joy and entertainment.
I hope to see more maps. it is incredibly addictive and fun.
Be sure to join the server called: "Complex Doom Survival Invasion vx.xxx >> Reinforcement System << (LCA)" to avoid problems like that.
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Re: Complex Doom Invasion
It seems complex doom wont work for me. I keep on getting this message every time I try to use it.
(BTW, awesome mod. It kinda reminds me of Tf2's MVM but with alot more content.)
Is there any fix to this?OS: Windows NT (NT 6.2) Build 9200
M_LoadDefaults: Load system defaults.
Gameinfo scan took 1 ms
W_Init: Init WADfiles.
adding C:/Program Files (x86)/Zandronum/zandronum.pk3, 696 lumps
adding c:/program files (x86)/steam/SteamApps/common/doom 2/base/doom2.wad, 2919 lumps
adding C:/Program Files (x86)/Zandronum/announcer/ZanACG.pk3, 104 lumps
adding C:/Program Files (x86)/Zandronum/announcer/ZanGeneric.pk3, 105 lumps
adding C:/Users/Giovanni/Downloads/complex-doom-invasion_0.98c.pk3, 3 lumps
adding C:/Users/Giovanni/Downloads/complex-doom-invasion_0.98c.pk3:cd-map.wad, 8559 lumps
I_Init: Setting up machine state.
CPU Speed: 2594 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz
Family 6, Model 60, Stepping 3
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.24.16
V_Init: allocate screen.
Using in-memory database. The database will not be saved on exit.
S_Init: Setting up sound.
ST_Init: Init startup screen.
P_Init: Checking cmd-line parameters...
G_ParseMapInfo: Load map definitions.
S_InitData: Load sound definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
Script error, "complex-doom-invasion_0.98c.pk3:cd-map.wad:DECORATE" line 5:
Parent type 'ModdedBulletPuff' not found in MarineBulletPuff
Execution could not continue.
Script error, "complex-doom-invasion_0.98c.pk3:cd-map.wad:DECORATE" line 5:
Replaced type 'ModdedBulletPuff' not found in MarineBulletPuff
(BTW, awesome mod. It kinda reminds me of Tf2's MVM but with alot more content.)
Re: Complex Doom Invasion
I haven't played this so I could be wrong, but isn't Complex Doom Invasion an add-on for Complex Doom? If so, you would need to load Complex Doom itself first, and then load the add-on.
"For the world is hollow, and I have touched the sky."
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Re: Complex Doom Invasion
Oh, I see. Thanks.Empyre wrote:I haven't played this so I could be wrong, but isn't Complex Doom Invasion an add-on for Complex Doom? If so, you would need to load Complex Doom itself first, and then load the add-on.
- fr blood
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Re: Complex Doom Invasion
You could read the 1st post, all the neccessary informations are there.
Re: Complex Doom Invasion
What is the hotkey to remove runes?
- fr blood
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Re: Complex Doom Invasion
There is no hotkey, you must set it by urself in custom controls.
Re: Complex Doom Invasion
Since the main website is down is there anywhere I can download the following?
complex-doom.v26a2.pk3
lca-v1.5.5.pk3
randommons-v1.1.4.pk3
complex-lca-rm-haf-patch-v1.4.4.pk3
complex-doom-justammo.haf.wad
Thanks in advance.
complex-doom.v26a2.pk3
lca-v1.5.5.pk3
randommons-v1.1.4.pk3
complex-lca-rm-haf-patch-v1.4.4.pk3
complex-doom-justammo.haf.wad
Thanks in advance.