Doom64: Unabsolved
Re: Doom64: Unabsolved
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Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
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Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
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Re: Doom64: Unabsolved
oh pretty cool
whats next? archon of hell? lol
whats next? archon of hell? lol
Re: Doom64: Unabsolved
Probably xdSkeleton wrote:oh pretty cool
whats next? archon of hell? lol

Re: Doom64: Unabsolved
No.theundeadsoldierx9 wrote:Probably xdSkeleton wrote:oh pretty cool
whats next? archon of hell? lol
TBH if MadCat makes a Doom64 archon and it looks good I'll add it, but it's not my objective to make Doom64 versions of every R667 Beastiary monster.
Actually, for the next "baron-type" monster, I'd like to make a djinni:

(aka "genie")
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Re: Doom64: Unabsolved
There are 4 types of genies, one for each element: Efteeti (or Ifriti) from the Plane of Fire, Djinn (or D'jinni) from the Plane of Air, Dao from the Plane of Earth, and Marid from the Plane of Water. What you have pictured there looks more fire-related than air-related.
"For the world is hollow, and I have touched the sky."
Re: Doom64: Unabsolved
So then it would just be an "afrit" ... D'OH ...
Although I can see a djinni version of that. Maybe blueish instead of red and with a fog or mist effect instead of fire under the torso.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Re: Doom64: Unabsolved
don't worry i was a joke xddd btw that one looks awesomeÆnima wrote:No.theundeadsoldierx9 wrote:Probably xdSkeleton wrote:oh pretty cool
whats next? archon of hell? lol
TBH if MadCat makes a Doom64 archon and it looks good I'll add it, but it's not my objective to make Doom64 versions of every R667 Beastiary monster.
Actually, for the next "baron-type" monster, I'd like to make a djinni:
(aka "genie")
- madcat
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Re: Doom64: Unabsolved
A Djinn Baron? Would that not make it "Efreet" then? btw, Do you mean something like this?


Re: Doom64: Unabsolved
Haha awesome. And yeah I guess it would be an efreet/afrit/ifrit.madcat wrote:A Djinn Baron? Would that not make it "Efreet" then? btw, Do you mean something like this?
I was thinking of a generalized magic-using demon, not any element specifically. Something that flies and is generally a bastard to players. :p
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Re: Doom64: Unabsolved
New version!
Minor update for alpha9. Fixed bugs, added the Bruiser and a new Revenant sprite, and also replaced the Doom2 burning barrel with a "napalm barrel". :o
>> Alpha 9c <<
Minor update for alpha9. Fixed bugs, added the Bruiser and a new Revenant sprite, and also replaced the Doom2 burning barrel with a "napalm barrel". :o
- alpha9c:
- Added the Bruiser, and a Revenant variant!
- Better animations for the Pistol and Rifle.
- FIXED: Unmaker upgrades didn't spawn at all. :(
- Fixed some missing GL lights definitions.
- Better blood spray and puddles.
- Changed the Nightmare Spectre's shader effect from "warp" to "warp2" to be less ugly.
- Fixed an online desync bug where players would start with more than one sidearm selected.
- Better blank barrel (burning barrel) replacement: The napalm barrel!
- Better pistol sound.
>> Alpha 9c <<
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- madcat
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Re: Doom64: Unabsolved
Im working on monsters again, this time its a Doom64 version of CyberBaron. Does it look good enough or should I change something about it? (If you do not want to use it here just tell me so I can stop asking in this topic)


Re: Doom64: Unabsolved
Looks awesome, please continue!madcat wrote:Im working on monsters again, this time its a Doom64 version of CyberBaron. Does it look good enough or should I change something about it? (If you do not want to use it here just tell me so I can stop asking in this topic)
I'm sorry I've been really inactive on Zandronum lately but I've been super busy (moving sucks).
I'd really like to update this mod but I'm a bit daunted by the current state of the community and also the apperent dawn of Zan 3.0, which broke a few things in my mod that I have yet to make tracker tickets for, one of them relating to the blood droplet actors either being invisible or simply rendering as garbage. :/
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- madcat
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Re: Doom64: Unabsolved
I have finished the CyberBaron64. Sadly the "total black" color highly contrasted with the gray so I made another "Grayed" version where the "total black" was replaced with dark gray. Please see which is better.
https://www.dropbox.com/s/xk5h72410z7ol ... .wad?raw=1 - Original
https://www.dropbox.com/s/pj6dyma4dxynk ... .wad?raw=1 - Grayed
PS: I made three different deaths for this monster.
https://www.dropbox.com/s/xk5h72410z7ol ... .wad?raw=1 - Original
https://www.dropbox.com/s/pj6dyma4dxynk ... .wad?raw=1 - Grayed
PS: I made three different deaths for this monster.
- GamingGargoyle
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Re: Doom64: Unabsolved
Made something from arachnotron you can use
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Re: Doom64: Unabsolved
GamingGargoyle wrote:Made something from arachnotron you can use

Awesome!!!! Thank you so much!
I definitely need to set aside some free time to crank out a new version. I've been playing through Diablo2:LOD again and I have some ideas, like animal summons and exploding lava boulders. :o
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- BlushBerry
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Re: Doom64: Unabsolved
Ænima are you still working on this mod?
Re: Doom64: Unabsolved
Unfortunately it’s on hold for the next few months. :/
I may put out some bug fixes though. It’s recently come to my attention that Zan3.0 has completely broken AeniBlood and every mod i’ve used it in (the blood droplet models just don’t render at all). :(
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- BlushBerry
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Re: Doom64: Unabsolved
Ah I see :s Well regardless this is a great mod :) Keep up the good work!
Re: Doom64: Unabsolved
Thanks, man!Polygon wrote: ↑Thu Apr 05, 2018 5:23 amAh I see :s Well regardless this is a great mod :) Keep up the good work!
That means a lot to me. Always glad to hear that there’s still someone out there who enjoys my work. :P
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

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Re: Doom64: Unabsolved
Good thing that you still got this mod to your to-do list!
For my bad sake i got fucked up out of inthernet, so... now im just a ghost.
For my bad sake i got fucked up out of inthernet, so... now im just a ghost.