[FINAL] ESCAPE FROM PLANET XEON: ULTIMATE EDITION

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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RADNSMASH101
 
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[FINAL] ESCAPE FROM PLANET XEON: ULTIMATE EDITION

#1

Post by RADNSMASH101 » Sat Aug 08, 2015 6:42 pm

This is essentially an update/re-release of 2 very old CO-OP wads of mine, XeonEscape 1 and 2. Fixes all known bugs along with updates to every map, some more than others. Essentially I'm releasing this to promote the upcoming 3rd installment, Escape From Planet Xeon III, which is being co-developed by Industrial Dream Productions. I do have some very very very WIP screenshots of the 3rd installment that I would like to share with you, and also hope you enjoy the experience.

2018 UPDATE

I have updated the Anniversary Edition wad to the ULTIMATE EDITION pk3 and have made other changes/additions:

CHANGES FROM ANNIVERSARY EDITION:
---------------------------------
-Fixes all known bugs/inconsistencies from the previous 3 wads, removing all known errors and unused resources from each map
-Updates to every map adding new secrets, texture and/or map changes, and powerups not previously present, including a new radiation suit
-New enemy that appears throughout the maps, which increases the overall monster count per map
-New weapon sounds(excluding chainsaw and fist) and other sound effects(removed taunt sound due to GZDooM incompatability)
-Updated ULTIMATE EDITION graphics for weapons, menus, and statbar, including custom "F1" screens for each map, and a new color palette
-5 "new" secret maps; one playable secret level as well as two "race against the clock" challenges, split into two maps per challenge
-"Remastered" soundtrack of the original MIDIs played through the Fluid R3 GM/GS soundfont converted to OGG format, with new music for the secret levels

I recommend you play this in GZDOOM, but it was tested with the latest Zan dev build...

I have also provided a video of one of the Escape From Planet Xeon III maps in development by IDP as well that can be seen here.

DOWNLOAD NOW! (hosted by IDP)(EDIT: if you downloaded before 8/28, be sure to re-download the FINAL version)

Here are some (2015) XE3 pre-alpha screens

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Last edited by RADNSMASH101 on Sat Sep 01, 2018 4:07 pm, edited 10 times in total.
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Ivan
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[FINAL] RE: ESCAPE FROM PLANET XEON ANNIVERSARY EDITION

#2

Post by Ivan » Sat Aug 08, 2015 6:58 pm

I love those unknown textures in the last 3 screenshots.
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RADNSMASH101
 
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[FINAL] RE: ESCAPE FROM PLANET XEON ANNIVERSARY EDITION

#3

Post by RADNSMASH101 » Sat Aug 08, 2015 7:03 pm

Ivan wrote: I love those unknown textures in the last 3 screenshots.
theyre WIP screenshots so they might be there.

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[FINAL] RE: ESCAPE FROM PLANET XEON ANNIVERSARY EDITION

#4

Post by Slim » Sat Aug 08, 2015 8:37 pm

Niiiice.
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"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
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5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
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Spoiler: Galactus tried evading (Open)
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Doomkid
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[FINAL] RE: ESCAPE FROM PLANET XEON ANNIVERSARY EDITION

#5

Post by Doomkid » Sun Aug 09, 2015 11:19 am

The first 4 screens look pretty sick dude. Gonna play this in OGL, and I never do that.
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MrEnchanter
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[FINAL] RE: ESCAPE FROM PLANET XEON ANNIVERSARY EDITION

#6

Post by MrEnchanter » Fri Aug 14, 2015 3:06 am

For some reason this screams System Shock to me.
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[FINAL] RE: ESCAPE FROM PLANET XEON ANNIVERSARY EDITION

#7

Post by CloudFlash » Thu Aug 20, 2015 5:26 pm

MrEnchanter wrote: For some reason this screams System Shock to me.
Why yes, yes indeed it does to me as well!
And the weird thing is, my speakers are off![/lame joke][/size]
https://i.imgflip.com/i5tpe.jpg
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RADNSMASH101
 
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[FINAL] Re: ESCAPE FROM PLANET XEON: ULTIMATE EDITION

#8

Post by RADNSMASH101 » Sun Aug 19, 2018 6:33 pm

If you downloaded before 8/28, download the final version here!
Last edited by RADNSMASH101 on Sat Sep 01, 2018 4:08 pm, edited 2 times in total.
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[FINAL] Re: ESCAPE FROM PLANET XEON: ULTIMATE EDITION

#9

Post by Ænima » Mon Aug 20, 2018 3:41 pm

Glad to have you back, RadNSmash!


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