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Dynamic Lights problem

Posted: Mon Jul 13, 2015 6:12 pm
by marcello
Hi there, I'm new in mapping and i'm trying to make some maps for Brutal Doom.
I use GZDoom builder and latest of Zandronum to test it. Before I used gzdoom.

I have a problem with dynamic lights, maybe zandronum is not set correct (default) because when I am in mapping I see this:

http://i.imgur.com/otEVONs.jpg

And then when I am in gameplay I get this:

http://i.imgur.com/3IJpBk8.png

I use Brutalv20.pk3 and that's it. Why I get this?

RE: Dynamic Lights problem

Posted: Mon Jul 13, 2015 6:14 pm
by Slim
Well for starters, turn additive lighting off in Z&'s OGL options, makes the lights look muddy like that.

Otherwise I don't see another solution.

RE: Dynamic Lights problem

Posted: Mon Jul 13, 2015 6:20 pm
by arkore
Yeah, something seems wrong with your video settings. Also, looks like you press F11 a few times, in-game. Try pressing it more times, to get it back down to 1.0.

RE: Dynamic Lights problem

Posted: Mon Jul 13, 2015 6:28 pm
by marcello
I am very grateful!

http://i.imgur.com/xNV06hT.jpg

RE: Dynamic Lights problem

Posted: Tue Jul 14, 2015 1:41 am
by Peanut
Lookin' pretty good so far... missing somethin' though.

RE: Dynamic Lights problem

Posted: Wed Jul 15, 2015 5:33 am
by marcello
Thrust me, they're really cool! I will release them when I will finish at least the third map!

RE: Dynamic Lights problem

Posted: Wed Jul 15, 2015 11:32 pm
by Peanut
marcello wrote: Thrust me
Never on a first date, sweetheart.

winkyface