hahah, that is true ;) surely you are working hard! good luck :DCatastrophe wrote: That looks like Amnesia, well done!
[ALPHA] Total Chaos - Open Alpha out now!
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[ALPHA] RE: Total Chaos - 2012 release date!
Whitout a good PC ATM, i will back when 2.0 come out, :)
Spoiler: The True (Open)
[ALPHA] RE: Total Chaos - 2012 release date!
You guys are still fucking around with this :P
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[ALPHA] RE: Total Chaos - New gameplay footage!
Uploading some new gameplay, will be dropping any minute now...
[ALPHA] RE: Total Chaos - New gameplay footage!
My jaw was dropped upon seeing the gameplay. Well done!
Hope I can get a scare out of it!
Hope I can get a scare out of it!
THE ROMANIAN POWER
Code: Select all
<+Dastan> edd
<+Dastan> boxxy skin when
<+Shift> dastan you really want to fap at it this much and now you are going crazy and shredding your hair into a million tiny pieces for this boxxy skin to come out that way you can cum out
<+Dastan> Shift, yes
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21:53:26 <@Estar> well, if i'd be a girl, i would say ideidoom has ok looks
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[ALPHA] RE: Total Chaos - New gameplay footage!
The [video] tag is deprecated, please use the [media] tag
[ALPHA] RE: Total Chaos - New gameplay footage!
Looking really great but awfully stuttery.
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[ALPHA] RE: Total Chaos - New gameplay footage!
Sorry bout the stutter. Fraps doesnt run too well on my system :/
[ALPHA] RE: Total Chaos - New gameplay footage!
That's looking really creepy... it's certainly amazing to see what you have done with Doom's engine too. Keep it up!
EDIT: Little question. Are the books on the bookshelves seperate models? They look like they are but I couldn't be sure.
EDIT: Little question. Are the books on the bookshelves seperate models? They look like they are but I couldn't be sure.
Last edited by Ivan on Tue Sep 11, 2012 1:44 pm, edited 1 time in total.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
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[ALPHA] RE: Total Chaos - New gameplay footage!
is this for zandronum? cause it totally looks like another game. btw my fps drop sense is tingling massively
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[ALPHA] RE: Total Chaos - New gameplay footage!
I hope that thing instills true horror and not just slashy slashy slashy at you
[ALPHA] RE: Total Chaos - New gameplay footage!
Will there be any form of combat?
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[ALPHA] RE: Total Chaos - New gameplay footage!
There were earlier versions that had a melee combat system but the concepts fell apart. They have been removed to build on the horror.SamVision wrote: Will there be any form of combat?
[ALPHA] RE: Total Chaos - New gameplay footage!
Looking forward to that 2012 release date.
- Lord_of_D:
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[ALPHA] RE: Total Chaos - New gameplay footage!
holy shit, an amnesia-like wad, and with uber qualitty D:
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[ALPHA] RE: Total Chaos - 2012 release date!
Yeah, my first thought was "welp. GG software users."Ijon Tichy wrote: dear god all the 3d modelzzzzzzzzzz
[ALPHA] RE: Total Chaos - 2012 release date!
And probably GG for most OpenGL users as well. There's no way I'll be able to play this at a decent framerate. :/-Jes- wrote:Yeah, my first thought was "welp. GG software users."Ijon Tichy wrote: dear god all the 3d modelzzzzzzzzzz
It would probably be even more technically demanding than most modern games.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
- Lord_of_D:
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[ALPHA] RE: Total Chaos - 2012 release date!
well, i never expected a comment like this from people like you, i always thougt you guys had op pc's D:Ænima wrote:And probably GG for most OpenGL users as well. There's no way I'll be able to play this at a decent framerate. :/-Jes- wrote:Yeah, my first thought was "welp. GG software users."Ijon Tichy wrote: dear god all the 3d modelzzzzzzzzzz
It would probably be even more technically demanding than most modern games.
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[ALPHA] RE: Total Chaos - New gameplay footage!
Wow. I love scary games, and this is with the Doom engine! I can't wait for a release!
[ALPHA] RE: Total Chaos - 2012 release date!
"You guys" as in modders? Well maybe some others might have good rigs. But I personally don't. Part of the motivation for implementing the "purge/toggle clientside effects" feature in my mod was so that I myself could play my own mod at a decent framerate in areas where it would otherwise choke my processor.Lord_of_D: wrote:well, i never expected a comment like this from people like you, i always thougt you guys had op pc's D:Ænima wrote:And probably GG for most OpenGL users as well. There's no way I'll be able to play this at a decent framerate. :/-Jes- wrote:Yeah, my first thought was "welp. GG software users."Ijon Tichy wrote: dear god all the 3d modelzzzzzzzzzz
It would probably be even more technically demanding than most modern games.
I understand that I'm probably a minority in this community as far as having insufficient hardware goes, and that means that I just have to accept the fact that there are some mods that I just won't be able to play until i can afford to upgrade. Total Chaos is probably one of those mods. I don't expect WadoHolic to scale down the effects just for players like me, but it would certainly be nice if he figured out a way of making it optional or "togglable" to disable or tone down some of the effects.
Actually 'oHolic, if you want, I can make some sort of patch (after you publicly release TC) that scales down the textures and/or lowers the poly's on some of the models. That way, those select few of us who are using inferior hardware will still be able to enjoy the mod. c:
Last edited by Ænima on Wed Nov 28, 2012 5:27 am, edited 1 time in total.
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !
ZandroSkins: a pack made by our community