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RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Fri Jun 19, 2015 5:10 am
by DevilHunter
I just noticed something.. In the Multilayer menu, it will show Identify Target twice.. and unknown, which I assume is correct since the extra identify target values are not defined in Zandronum stock.

Also, you might want to check out zan 3.0 for menudef changes and stuff... I doubt 3.0 will be released anytime soon but might as well check there as well.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Fri Jun 19, 2015 12:34 pm
by Leonard
DevilHunter wrote:I just noticed something.. In the Multilayer menu, it will show Identify Target twice.. and unknown, which I assume is correct since the extra identify target values are not defined in Zandronum stock.
This was already fixed in the repository.
Thanks for the report though.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Thu Jun 25, 2015 12:24 am
by DevilHunter
So.. since 2.1 is out now.. Will this client also be updated?

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Thu Jun 25, 2015 12:59 am
by Leonard
DevilHunter wrote: So.. since 2.1 is out now.. Will this client also be updated?
Of course, not just yet though.
The thread will be bumped once we're done updating to 2.1.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Tue Jun 30, 2015 4:56 pm
by Kara Kurt
Hello?

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 04, 2015 7:27 pm
by Leonard
The reason for the delay of the update to 2.1 is that I'm waiting for Torr to push the rest of the 2.1 changes to the main zandronum repository so that I can properly pull and commit a merge but since this is taking much longer than I expected I'm going to upload a 2.1 ZCC binary however the repository won't be updated as it would cause it to look like a mess.
So this is a temporary solution for those who asked me for the 2.1 update, there's nothing changed, just ZCC with zandronum updated to 2.1.
Here's a link and sorry, I can only build for windows.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 04, 2015 9:11 pm
by Kara Kurt
Fair enough. Good job.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 04, 2015 9:31 pm
by DevilHunter
Just remember to copy the zandronum.pk3 from stock 2.1 and copy it to the ZCC folder. Otherwise, you get the wad auth error..

Should include the zandronum.pk3 that is built with your builds. However, for it to work out of the box, it should also include the libeay32.dll file, and perhaps the fmodx.dll file.

the .pdb file is optional but I include it anyhow as it helps to run that file along with the exe in the debugger.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 04, 2015 10:05 pm
by Kara Kurt
Zandronum.pk3? Or you mean zandronum.exe?

Also is it possible to keep zandronum.exe and rename this thing zcc.exe or similar?

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 04, 2015 11:51 pm
by Leonard
Kara Kurt wrote:Also is it possible to keep zandronum.exe and rename this thing zcc.exe or similar?
Yeah sure, I myself have a batch file that automatically switches zandronum.exe with zandronum_old.exe.
DevilHunter wrote:However, for it to work out of the box, it should also include the libeay32.dll file, and perhaps the fmodx.dll file.

the .pdb file is optional but I include it anyhow as it helps to run that file along with the exe in the debugger.
Keep in mind the binary I just released is temporary, I just added the 2.1 commits on top.
As for libeay32.dll, it shouldn't be needed anymore. Tell me if the exe still asks you for it.
There are no changes to zandronum.pk3, it's the same as a normal zandronum 2.1 but I'll include it from now on if you wish.
If you crash while using the binary and you want to report that, I can see why you would want the .pdb file but if it comes from the ZCC changes then I don't think a report would be of any use (to the zan devs that is). But fine, I will include it too.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sun Jul 05, 2015 8:27 am
by DevilHunter
I was unaware of the libeay32 not being needed anymore. Nice. but yea, before I would just get an auth fail when I tried to connect to any 2.1 server, but then copied the zandronum.pk3 from the stock 2.1 and was able to connect.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sun Jul 05, 2015 1:13 pm
by fr blood
Thanks anyway, this thing is very helpful.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sun Jul 05, 2015 4:59 pm
by Kara Kurt
Leonard wrote:
Kara Kurt wrote:Also is it possible to keep zandronum.exe and rename this thing zcc.exe or similar?
Yeah sure, I myself have a batch file that automatically switches zandronum.exe with zandronum_old.exe.
How to do so?
I already tried it with Doom Explorer but nah

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 18, 2015 7:32 pm
by Torr Samaho
Leonard wrote: The reason for the delay of the update to 2.1 is that I'm waiting for Torr to push the rest of the 2.1 changes to the main zandronum repository so that I can properly pull and commit a merge
Why do you need the changes in the dev repo where all the 3.0 stuff is? You can pull them directly from the stable repo. Anyway, all changes should be in the dev repo now.
Leonard wrote: but since this is taking much longer than I expected I'm going to upload a 2.1 ZCC binary however the repository won't be updated as it would cause it to look like a mess.
Please keep in mind that the license requires you to make the source available.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sat Jul 18, 2015 9:42 pm
by DevilHunter
I updated my links to avoid confusing...

ZandronumZCC-2.0

ZandronumZCC-2.1

Feel free to add them to the OP.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sun Jul 19, 2015 8:59 pm
by Leonard
Torr Samaho wrote:Why do you need the changes in the dev repo where all the 3.0 stuff is? You can pull them directly from the stable repo. Anyway, all changes should be in the dev repo now.
I know I can pull from stable and I used it as a workaround/temporary solution but the thing is I forked the dev repo so that I would be able to both update to 3.X and 2.X versions when they come out.
My concern is that if I pull and push from stable it will make the ZCC repository look like a mess because of the merges etc..
Torr Samaho wrote:Please keep in mind that the license requires you to make the source available.
I updated the ZCC repository. It was just the 2.0 ZCC source merged with 2.1 anyways.
DevilHunter wrote:I updated my links to avoid confusing...
...
Feel free to add them to the OP.
Thanks, Fused should update the OP and include your links soon (hopefully).

- Fused edit; topic updated.

RE: ZCC - Zandronum Community Client [ZAN 2.0 v1.0]

Posted: Sun Jul 19, 2015 9:11 pm
by Torr Samaho
Leonard wrote: I know I can pull from stable and I used it as a workaround/temporary solution but the thing is I forked the dev repo so that I would be able to both update to 3.X and 2.X versions when they come out.
My concern is that if I pull and push from stable it will make the ZCC repository look like a mess because of the merges etc..
Ah, I see. Technically the order of the changesets doesn't matter, but I agree that this would look like a mess for your usage case. I wasn't aware that somebody was relying on the dev repo in this way. I'll try to merge stable changes with the dev repo sooner in the future.
Leonard wrote: I updated the ZCC repository. It was just the 2.0 ZCC source merged with 2.1 anyways.
Thanks!

RE: ZCC - Zandronum Community Client [ZAN 2.1 v1.0]

Posted: Mon Jul 20, 2015 3:37 pm
by Leonard
ZCC updated to 2.1.2.
Here is a link.

- Fused edit; updated.

RE: ZCC - Zandronum Community Client [ZAN 2.1.2 v1.2]

Posted: Mon Jul 20, 2015 5:56 pm
by DevilHunter
Here is my link as well

Just now got to seeing this so yea..

RE: ZCC - Zandronum Community Client [ZAN 2.1.2 v1.2]

Posted: Mon Jul 20, 2015 8:24 pm
by Leonard
Since apparently the official 2.1.2 changeset wasn't what everyone would expect I have updated ZCC again to the correct changeset.
To avoid confusion and just to be clear I bumped ZCC's version from 1.2 to 1.3.

Here is a link.
The client should now be able to connect to every updated servers.