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Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 3:05 am
by Tosen
THIS IS SPAK CTF AND IT IS NEW AND AWESOME AND COOL. SPAK CTF.
THIS WAD IS COMPOSED OF MAPS
FROM THE HIGHEST TOP PRO MAPPERS
FROM THE DIFFERENT CORNERS OF UNIVERSE
SPAK CTF.

MAP LIST:
MAP01 - DIDDLY DOOOOO by Redshirt
MAP02 - Up and down the block by Dr_Noob
MAP03 - Missing Textures by IcedCoffee
MAP04 - Cummy Face
MAP05 - Too Good for Doom in Hexen by Radnsmash
MAP06 - Beach Place by Dr_Noob
MAP07 - Buttplugger Buildings by X-Ray
MAP08 - Swift by Dr_Noob
MAP09 - Tribute to Ralphy by RedShirt
MAP10 - Wooden Intersection by Dr_Noob
MAP11 - Running out of Map Names by X-Ray
MAP12 - PT HQ by Dr_Noob
MAP13 - Snow Port
MAP14 - Raisen Bran by Dr_Noob
MAP15 - Something?
MAP16 - X-Ray's Awesome Tech lab
MAP17 - Outdoor Slicks by Dr_Noob
MAP18 - OH YEAH?!?!?
MAP19 - Make something up by Redshirt
MAP20 - Tosen's Bathtub
MAP21 - Salty Pee Juice
BEHOLD PICS:
[spoiler]--Map01--
Image
--Map03--
Image
--Map04--
Image
--Map12--
Image
--Map15--
Image
Image
--Map17--
Image
--Map19--
Image
Image
--Map20--
Image[/spoiler]

RE: Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 3:12 am
by edd
i approve this message

RE: Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 3:32 am
by Zanieon
Download link?

RE: Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 6:25 am
by Zakken
Some of these maps are awesome, not gonna lie. 01 and that tower-based map are my favorites.

RE: Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 7:29 am
by Medicris
Put this on every server cluster ever

RE: Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 10:26 am
by Springy
Looks good man. Someone needs to host it!

RE: Spak CTF 2012 [Updated]!

Posted: Wed Jul 18, 2012 2:39 pm
by Watermelon
Holy shit I want to play map20 so bad... always wanted to make a battleship CTF map.

RE: Spak CTF 2012 [Updated]!

Posted: Fri Jul 20, 2012 5:24 pm
by RedShirt
Just a little update, we will be testing SpakCTF quite often. If you would like to help us test you can join #SPAK on zandronum IRC. We are also accepting a few maps so if you would like to submit one you can reach me on IRC.

RE: Spak CTF 2012 [Updated]!

Posted: Fri Jul 20, 2012 6:25 pm
by one_Two
Watermelon wrote: Holy shit I want to play map20 so bad... always wanted to make a battleship CTF map.
Looks like the ship from one of the Armageddon invasion maps.

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 3:14 am
by RedShirt
We got a few new maps to show!
[spoiler]Map11 By Frank
Image

Map10 By Tosen
Image

Map21 By Dr_Noob
Image

Map16 By Watermelon
Image[/spoiler]

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 3:20 am
by EXWiz4rd
sweet stuff

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 3:21 am
by edd
Dear spak CTF enthusiasts: we are currently working on the classes and an exclusive weapon for each one, and if ya got a good idea we would love to hear them ALL


EVERY SINGLE ONE

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 3:21 am
by Tosen
this is cool. i like this.

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 3:26 am
by Spider
These maps are very good looking and it is many of them, I think it should be hosted by server clusters to play pub or FNF even.
Just my 2 cents.

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 5:03 am
by Iced
We've still got more coming in, everyone. Join our teamspeak at spakcrew.net if you want to submit one.

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 12:44 pm
by Springy
The class idea is a sweet idea, can't wait for this man looking so good in particular MAP 20. Wish I could map like this but I'm too lazy, good luck with this.

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 7:21 pm
by Qent
Would you please revert the SSG at least to its original form? The other crazyguns and the rocketlauncher could stay.

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 8:27 pm
by Iced
Fuck, guys, Qent doesn't like the SSG. Alright time to change the wad!

RE: Spak CTF 2012 [Updated]!

Posted: Thu Jul 26, 2012 8:32 pm
by Qent
Hey, it was just a request; don't if you don't agree. Have you even seen your SSG?

EDIT: Okay, I should have looked closer. The timing is the only thing that I was complaining about, since it changes how you aim. 20% more damage is cool.