#170
Post
by NachtIntellect » Sat Aug 27, 2016 7:21 pm
Hey guys, I've actually had a working laptop for a month just to be entirely honest, I've just been contemplating if I should continue or not, I mean there's a lot of other issues going on behind the scenes that I won't mention, atleast not here but I've compromised and am looking for more people to help me continue producing this, now what I am looking for is not more mappers what I need is someone who can look over my code (Rewrite if possible) and say "Right, you did a good job here but I think this X part here could use a bit of tweaking" and then I am looking for someone who can write multiplayer code over it which I cannot seem to do for squat, you know there's just so much effort that has gone into this and I really do not want it to just be a waste.
With that being said I have been working on something that has absolutely been irritating the crap out of me, getting the last zombie after round 4 to sprint without entirely modifying the zombies speed and getting the last dog to spawn with max ammo, it's been an absolute hassle though, 9 of my attempts of doing this have failed including trying to morph the last actor into what I call dog_last, I have made some progress though, reload sounds will no longer play unless the player is actually reloading and I've started writing up a script that plays a voice whenever the player kills a certain amount of dogs as a break away from trying to get the max ammo to spawn, so pretty much I am always trying to be productive even if I can't do something, I am also going to be getting MrEnchanter (If he wants to and I have a good reason for wanting him to do it instead of me) to completely redo Nacht Der Untoten now at first, I know that kind of sounds disrespectful to Cubasy but I remember me and him having a conversation about completely redoing it, which I never actually took him up on and I probably should have.
Lastly I've been working on this sort backstory for Blood Party, and this is pretty much the gist of it, it's not 100% perfect but atleast it gives the player some lore behind the facility and it will probably go somewhere nice like a lobby or what not when I release a map pack with it (Which will actually be a team map pack, meaning a lot of us will contribute to making the maps in this pack, I vote for the name Dev MP #1):
"In a time since passed, cannibals within the Nazi army would gather at this asylum, dragging off any people they came into contact with during their time spent within the walls, they would feast upon the flesh of other human beings, drinking their blood eating dishes with bits of human flesh cooked through, it was one day when they picked up and killed a crazed allied soldier who lunged at them and dragged him off to the asylum that they ate his flesh and begun to turn into something much more, seeing this as a chance to escape the once imprisoned killed one of the zombie guards, took the keys and locked down the facility, leaving the zombies corpses to rot, only until you arrive looking for shelter from an oncoming zombie horde, you override the security and step into this maddened mental facility now in order to get out, you have to delve deep into the secrets the Nazi's left behind, get ready to lock and load because tonight you are going to be blowing some brains out"