bcc (An ACS Compiler)

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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gato606
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Re: RE: bcc (An ACS Compiler)

#41

Post by gato606 » Sun Jun 04, 2017 2:28 am

MazterQyoun-ae wrote:Doubt anyone needs these, but here you have: Macintosh Intel (i386 and x86_64) binaries:
https://www.dropbox.com/s/r8vrxmduywuxr ... .06.15.dmg

Linux and FreeBSD binaries coming soon (of course if someone won't be faster than me).

Keep in mind that these binaries are nohow official, thus Positron takes absolutely no any responsibility for them. I do though.
Never mind....
I found it on the Ubuntu repositories, already installed :happyface:

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Sean
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Re: RE: bcc (An ACS Compiler)

#42

Post by Sean » Sun Jun 04, 2017 10:05 am

gato606 wrote: Never mind....
I found it on the Ubuntu repositories, already installed :happyface:
This is not the bcc you're looking for.
Clone it and build it from Positron's source repository, then you'll have the one you're looking for.
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gato606
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Re: RE: bcc (An ACS Compiler)

#43

Post by gato606 » Mon Jun 05, 2017 1:21 am

Sean wrote:
gato606 wrote: Never mind....
I found it on the Ubuntu repositories, already installed :happyface:
This is not the bcc you're looking for.
Clone it and build it from Positron's source repository, then you'll have the one you're looking for.
Why not? I checked and it's from the DRD Team repositories which I added to my Ubuntu Linux in order to have GZDoom and Slade3 and now Slade is compiling ACS with the ACC, thanks anyway :happyface:

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Sean
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Re: RE: bcc (An ACS Compiler)

#44

Post by Sean » Tue Jun 06, 2017 7:32 pm

gato606 wrote: Why not? I checked and it's from the DRD Team repositories which I added to my Ubuntu Linux in order to have GZDoom and Slade3 and now Slade is compiling ACS with the ACC, thanks anyway :happyface:
There's no bcc in the DRDTeam repos anyway, only acc. If you want bcc, you'll need to build it.
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Ivan
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Re: bcc (An ACS Compiler)

#45

Post by Ivan » Sat Jun 10, 2017 7:51 pm

So I found a bug in bcc. See this tracker: Tracker

I hope this can get fixed somehow... I like using BCC.
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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Sean
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Re: bcc (An ACS Compiler)

#46

Post by Sean » Sun Jun 11, 2017 6:38 am

Ivan wrote:So I found a bug in bcc. See this tracker: Tracker

I hope this can get fixed somehow... I like using BCC.
Post it at https://github.com/wormt/bcc/issues.
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AtomicLugia
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Re: bcc (An ACS Compiler)

#47

Post by AtomicLugia » Sun Jun 11, 2017 10:11 am

Now we need a new bot compiler!

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Ivan
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Re: bcc (An ACS Compiler)

#48

Post by Ivan » Sun Jun 11, 2017 10:14 am

AtomicLugia wrote:Now we need a new bot compiler!
No we don't. Nobody has to waste their time on things so unimportant like that... Considering we're still years behind GZDoom, yeah...
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

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