[Source Available] [v2.0.0 - Nov 17th] Doom Writer! For writing text in Doom-style!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#41

Post by Vincent(PDP) » Sat May 17, 2014 9:03 am

Okay... After looking into the Zandronum source code, it's WAY TO MUCH code for me to translate. So you will be able to recolor, but you will have to use other colors, if it's even possible, to make it look like Doom's or Fuzzballs.

https://bitbucket.org/Torr_Samaho/zandr ... at=default
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#42

Post by Monsterovich » Sat May 17, 2014 12:39 pm

MSI sucks, use zip!
Your program couldn't detect non-caps letters (\cg, \cd \cu), you should lower CAPS letters first and parse lowercase symbols only.
Last edited by Monsterovich on Sat Aug 09, 2014 7:26 am, edited 1 time in total.

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#43

Post by Vincent(PDP) » Sat May 17, 2014 12:45 pm

Monsterovich wrote: MSI sucks, use zip!
Your program can't detect non-caps symbols (\cg, \cd \cu), you shound lower them first.
Will still use MSI.
I know it can't detect lowercase letters. That's why i wrote in the main post that they've got to be uppercase. I tried to fix it once, but then i had to undo some code written before that, so I didn't care to fix it again.

I can try however as I am now working on the next version.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#44

Post by Monsterovich » Sat May 17, 2014 12:55 pm

Vincent(PDP) wrote:
Monsterovich wrote: MSI sucks, use zip!
Your program can't detect non-caps symbols (\cg, \cd \cu), you shound lower them first.
Will still use MSI.
MSI is useless! It's terrible when I want to install any small program which use a pain-ass installer.
Last edited by Monsterovich on Sat May 17, 2014 12:56 pm, edited 1 time in total.

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#45

Post by Vincent(PDP) » Sat May 17, 2014 1:12 pm

Monsterovich wrote:
Vincent(PDP) wrote:
Monsterovich wrote: MSI sucks, use zip!
Your program can't detect non-caps symbols (\cg, \cd \cu), you shound lower them first.
Will still use MSI.
MSI is useless! It's terrible when I want to install any small program which use a pain-ass installer.
Why is a MSI a pain-ass installer?

It will be needed for the next version of DW to associate the file type .DWC with the Chart Editor.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#46

Post by Wirtualnosc » Sat May 17, 2014 1:57 pm

I support Monsterovich here. When there's a choice between installer and zip packages, I always choose zip packages - at least for smaller programs like this one. It's just so much convenient, you don't have your whole PC spammed with installed programs that you will probably only use like once or twice in your lifetime...

As for associations, SLADE 3 doesn't automatically associate any file types yet it can run WADs or pk3s out of the box.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#47

Post by Vincent(PDP) » Sat May 17, 2014 4:10 pm

Wirtualnosc wrote: I support Monsterovich here. When there's a choice between installer and zip packages, I always choose zip packages - at least for smaller programs like this one. It's just so much convenient, you don't have your whole PC spammed with installed programs that you will probably only use like once or twice in your lifetime...

As for associations, SLADE 3 doesn't automatically associate any file types yet it can run WADs or pk3s out of the box.
I know that, but this is supposed to be automatically associated, like .docx and .pptx files when you install word/powerpoint etc, so that you just can doubleclick them.

One reason why i use installer is also to make sure that (needed) files are included. And also upcoming files.
By the way, can anybody help me to decide;
Should I make project files that are editable by the Chart Editor, and make a closed file that are only readable by the main application itself?
I thought that people might not want anybody to use their charts as bases for modifications.

Lollipop, you would be one right person to give your suggestion :)
Last edited by Vincent(PDP) on Sat May 17, 2014 6:14 pm, edited 1 time in total.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#48

Post by Klofkac » Sat May 17, 2014 7:28 pm

Image
MSI is evil. Please, upload it as zipped content...
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#49

Post by mr fiat » Sat May 17, 2014 7:33 pm

vincent, your reasoning for using MSI is ludacris. give us atleast a damn ZIP OPTION how hard can it be? is it that much trouble to have 2 download links?

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#50

Post by Vincent(PDP) » Sat May 17, 2014 9:20 pm

Klofkac wrote: Image
MSI is evil. Please, upload it as zipped content...
What... You shouldn't need an internet connection.

mr fiat wrote: vincent, your reasoning for using MSI is ludacris. give us atleast a damn ZIP OPTION how hard can it be? is it that much trouble to have 2 download links?
LOL, sure, but I can't today, I have no access to a computer. So I will do it tomorrow.
About your install Klofkac, my installer project must have been fucked up, and for some reason been set to online?

I dunno, does it work for you Fiat?
If you haven't tried would you be nice to do so? I will fix a normal zip for you tomorrow.

EDIT:
Klofkac did you uninstall any previous version of DW before installing 1.3.1?
Last edited by Vincent(PDP) on Sat May 17, 2014 9:25 pm, edited 1 time in total.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#51

Post by Vincent(PDP) » Sun May 18, 2014 12:06 pm

Last edited by Vincent(PDP) on Sun May 18, 2014 12:06 pm, edited 1 time in total.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#52

Post by Vincent(PDP) » Fri Aug 08, 2014 12:41 am

For those who still care... C:
I've made some good progress with my Chart Editor and I'm hoping to be able to release it some time this decade.

lol no, but I'm hoping to be able to release it soon. I won't say an estimate time because it's been really hard doing it, and there will be more to come.

Here are some screenies:
[spoiler]
Regular Doom colors
Image

Different Remap
Image
[/spoiler]


You may have noticed the progress bar and the percentage- and pixel counter... Don't worry, it's not slow. It takes about 1 sec to recolor. :3

I will also try to make it able to make the font into ZDoom/Zandronum format too.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#53

Post by Doomkid » Fri Aug 08, 2014 11:09 pm

Hey, that's awesome :)

Is there any chance of adding the little font in too? As in the text displayed when you pick up items or chat - that would be a great feature to add author names below map titles.

Glad to see you're still improving this!
Image
Image

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#54

Post by Vincent(PDP) » Sat Aug 09, 2014 2:28 pm

doom_kid92 wrote: Is there any chance of adding the little font in too?
That chance is big, yes. :)
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#55

Post by TehRealSalt » Sun Aug 10, 2014 12:08 pm

I found the new capital letters to be a little bad looking; I made them look more like their lower-case counterparts and re-did shading on the ones that were fine in terms of shape. Also, I fixed the height of the capital Z, which was one pixel taller than the rest of the letters.

http://i.imgur.com/H9BpugJ.png

You can use them if you want. Even if you don't use them, can you fix the height of the Z? It's bothering me to death. Other than that, I love this to death.

Also, can you add support for "Nightmare!"s dripping blood letters? That'd be a neat little feature to add.

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#56

Post by Vincent(PDP) » Sun Aug 10, 2014 4:21 pm

TehRealSalt wrote: I found the new capital letters to be a little bad looking; I made them look more like their lower-case counterparts and re-did shading on the ones that were fine in terms of shape. Also, I fixed the height of the capital Z, which was one pixel taller than the rest of the letters.

http://i.imgur.com/H9BpugJ.png

You can use them if you want. Even if you don't use them, can you fix the height of the Z? It's bothering me to death. Other than that, I love this to death.

Also, can you add support for "Nightmare!"s dripping blood letters? That'd be a neat little feature to add.
Nice job! Those look much better indeed... I will say though that I'd prefer actually having the capital F squared. But if you don't like that you can make your own chart with the upcoming Chart Editor. :smile:
Last edited by Vincent(PDP) on Sun Aug 10, 2014 4:21 pm, edited 1 time in total.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#57

Post by Doomkid » Sat Aug 16, 2014 12:24 pm

Damn, sounds like the next release will be the go-to option for custom map name graphics - Perfect for those of us who still do it the old fashioned way!
Image
Image

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#58

Post by TehRealSalt » Wed Aug 20, 2014 10:38 pm

Here's an updated X and Z; I've tried to make them look dirtier/rougher.

Image

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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#59

Post by Vincent(PDP) » Thu Aug 21, 2014 8:10 am

TehRealSalt wrote: Here's an updated X and Z; I've tried to make them look dirtier/rougher.

Image
I will atleast use the Z, but the current X and J actually have a pretty much the correct shading.

Also a little update:
The update will take longer time than I thought, the implementation of custom charts is hard... The charts have to be loaded and "cached" when the application starts, because doing that under recoloring can delay it.
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RE: [v1.3.1 - May 8th] Doom Writer! For writing text in Doom-style!

#60

Post by Vincent(PDP) » Thu Aug 21, 2014 9:01 pm

I've implemented some error handling in my code...
If an error occurs the user will be notified like this:

[spoiler]Image[/spoiler]


When pressing "Send bug report", I will recieve something like this:

-= Doom Writer Error Report =-
Report date: 2014-08-21 22:49
Application Version: 2.0.0.0

Error Message:
"A System.IndexOutOfRangeException occurred in code on line 1156:
Index was outside the bounds of the array."

Error occured at line: 1156
Error Type: System.IndexOutOfRangeException
Application task: IndexCheck
Block Name: GenerateText()

Additional info:
at Microsoft.VisualBasic.Collection.IndexCheck(Int32 Index)
at Microsoft.VisualBasic.Collection.get_Item(Int32 Index)
at Doom_Writer.Form1.GenerateText() in C:\Users\Vincent\Documents\Visual Studio 2010\Projects\Doom Text Writer\Doom Text Writer\Form1.vb:line 1156


-----------------------------------------------------
Doom Writer
Last edited by Vincent(PDP) on Thu Aug 21, 2014 9:05 pm, edited 1 time in total.
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