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RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 2:15 am
by EnsaladaDeTomate

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 2:16 am
by Kara Kurt
I've just discovered the mod and I don't know what are the main features but I would like to make some suggestions :
Firing at real items will make you lose more lives (if possible, of course).
Hearing the "Ergh" when you hit a Prop.

Anyway, sorry if those have been suggested / implemented already.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 5:30 am
by Leonard
Chr0nique wrote:Firing at real items will make you lose more lives (if possible, of course).
I had this idea too and it would be REALLY great.
It could keep the hunters from checking EVERY items in sigh which just makes the point of the game useless (hiding).

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 8:01 am
by Frits
Oh god terrible bugs D:
Brb fixin.

Chronique: currently we're using the tf2 ruleset which we follow pretty closely afaik.
We'll deviate if we see too much of an unbalance which currently isn't the case.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 10:11 am
by Unholypimpin
This mod is pretty fun and I love all the little taunts that were added.

I would say random props is unbalanced in normal maps, however since there is an official mappack being made I'm sure it will balance out random prop spawns.

Cant wait for more changes and fixes.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 3:14 pm
by IdeIdoom
For the people that want to join on the map pack, please post in this thread rather in this one so I can count you in.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 5:51 pm
by EnsaladaDeTomate
Btw, anybody noted that 60 hp is too low for Hunter's damage rate?

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 7:11 pm
by ESTAR
Hmm, i know this is silly but... Can i do a taunt sound pack? I have so many (and good) taunt ideas for hunters/props, i can compile 20 taunts for hunters and 20 for props (and also edit some for more Lulz), and send you the files in, idk, .mid or .ogg?

Edit: i can upload in soundcloud or somewhere a preview of all taunts.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 7:15 pm
by fr blood
In my view, there are already enough taunt, and they are already nice too, I think we don't need another, BUT a taunt sound pack isn't a bad Idea, just make sure that it'll be only an option and not included in the primary file.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sat Apr 26, 2014 7:35 pm
by Catastrophe
fr blood wrote: In my view, there are already enough taunt, and they are already nice too, I think we don't need another, BUT a taunt sound pack isn't a bad Idea, just make sure that it'll be only an option and not included in the primary file.
I'm sure an extra meg won't kill you

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sun Apr 27, 2014 2:18 pm
by Frits
so many taunts to review, better get to it.

RE: Prop Hunt - vb3 released, no more spawnfragging and more!

Posted: Sun Apr 27, 2014 7:35 pm
by Frits
BETA 4 is OUT, get it now!
http://static.[bad site]/wads/prophunt-vb4.pk3

Changelog:
[spoiler]Vb4
__________
- GLDefs for MegaSphere [Frits]
- Stalagtite is back in after it got removed by accident [Frits]
- Fixed shotgun the shotgun altfire not playing the "empty" sound [Frits]
- Changed teleportfog [Frits/Hypnotoad]
- Kept hunters -NOSOLID during hide time to stop them blocking props [Hypnotoad]
- Added 3 CVARs, PH_SGDAMAGE, PH_CGDAMAGE and PH_FISTDAMAGE to control the damage recieved from firing these weapons. [Hypnotoad]
- Community Taunts [Frits]
- Balance Changes [Frits]
- Added cvar PH_MAPPROPSONLY to make force random only spawn you as a prop in the map [Hypnotoad][/spoiler]

The biggest change is this: PH_MAPPROPSONLY
If "set PH_MAPPROPSONLY" is set to true, forcerandom will only morph you into props/decorations that are currently on the map.

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 7:40 pm
by capodecima
Frits For All

Image

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 7:46 pm
by Espio
Frits wrote: The biggest change is this: PH_MAPPROPSONLY
If "set PH_MAPPROPSONLY" is set to true, forcerandom will only morph you into props/decorations that are currently on the map.
No more obvious props on specific maps. Best change ever.

Can't say the same for tech pillar users though.

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 7:49 pm
by Vincent(PDP)
Are others able to help with the project?
What would you think of a statistics menu? Such as "Killed props: 103" or "Shots fired: 567" etc etc etc. I would like to make that for the mod :D

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 7:51 pm
by Frits
capodecima wrote: Frits For All

Image
lmao, dat pun :d

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 8:02 pm
by Jenova
This is a gr8 mod, good job.

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 8:11 pm
by -Jes-
Frits wrote:PH_MAPPROPSONLY
Image

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 8:20 pm
by Vincent(PDP)
Vincent(PDP) wrote: Are others able to help with the project?
What would you think of a statistics menu? Such as "Killed props: 103" or "Shots fired: 567" etc etc etc. I would like to make that for the mod :D
And maybe, if I'm able to do it, "Prop wins" and "Hunter wins". And personal wins "Times won as prop". :)

RE: Prop Hunt - vb4 is out, featuring PH_MAPPROPSONLY and more!!!

Posted: Sun Apr 27, 2014 8:31 pm
by Retro=Gamer
https://www.youtube.com/watch?v=31ivdML1Xes (PS1 startup)
https://www.youtube.com/watch?v=3bCT3YxZfAY (Gameboy Sound)
https://www.youtube.com/watch?v=upEOW3xAwCw (Sailor Moon Punish Speech Japanese)
https://www.youtube.com/watch?v=c2ia8T4E2Mc (Angry Video Game Nerd ASSSSSSSS)
https://www.youtube.com/watch?v=f_KIAgjxq4Y (Angry Video Game Nerd FUCK YOU)
https://www.youtube.com/watch?v=SRxY0tQk-dU (Nostalgia Critic "That's not funny you sick fuck".)