ModOhFun!

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Darsycho
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ModOhFun!

#1

Post by Darsycho » Thu Feb 13, 2014 10:36 pm

WHY HELLO THERE GENTLEMEN!

Me and alwaysdoomed decided to make a gameplay mod.
The concept:
- Complete nonsense of course.
- While batshit insane, we want to keep it balanced for fun gameplay.
- Criticism and suggestions, bury us with it.
- Using absolutely nothing but code. basically this idea: http://forum.zdoom.org/viewtopic.php?f=19&t=25616
phpBB [video]
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credits:

marrub - inspiration
alwaysdoomed/unholypimpin - for being a complete nut as usual

DOWNLOAD COMING SOON OR WHATEVER
Last edited by Darsycho on Fri Feb 14, 2014 7:32 am, edited 1 time in total.
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Mah Games 'n Stuff: https://darsycho.itch.io/
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Ænima
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RE: ModOhFun!

#2

Post by Ænima » Fri Feb 14, 2014 12:32 am

Oh god, it's TheSkyMayBe reincarnated!
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !


ZandroSkins
: a pack made by our community

jwaffe
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RE: ModOhFun!

#3

Post by jwaffe » Fri Feb 14, 2014 1:14 am

Looks sort of interesting, I'd try this. Can't really say much more until I actually play it.
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mifu
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RE: ModOhFun!

#4

Post by mifu » Fri Feb 14, 2014 1:35 am

Ænima wrote: Oh god, it's TheSkyMayBe reincarnated!
I agree and I cant wait to play this haha

Unholypimpin
 
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RE: ModOhFun!

#5

Post by Unholypimpin » Fri Feb 14, 2014 6:08 am

Lol my revenant horrors are doing some work on you jack!!!

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someoneelse
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RE: ModOhFun!

#6

Post by someoneelse » Fri Feb 14, 2014 12:29 pm

I am so proud of this community
20 years of modding
and we finally have THIS

So, it looks fun, though a bit laggy and too chaotic to actually play and not just have a laugh, (unlike SkyMayBe which was playable even if weird) but I'll have to test it to say for sure.
Last edited by someoneelse on Fri Feb 14, 2014 12:31 pm, edited 1 time in total.
Shared keys will now be in Zandro! Thanks devs for their work, and users for the support!
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<AlienOverlord> You play Doom

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Marcaek
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Re: ModOhFun!

#7

Post by Marcaek » Thu Dec 13, 2018 8:51 pm


longlong2002
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Re: ModOhFun!

#8

Post by longlong2002 » Fri Dec 14, 2018 4:08 am

ModOhFun! gzdoom only not working for zan3.0

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Marcaek
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Re: ModOhFun!

#9

Post by Marcaek » Fri Dec 14, 2018 4:13 am


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Ænima
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Re: ModOhFun!

#10

Post by Ænima » Fri Dec 14, 2018 12:29 pm

Finally. It’s only been 5 years ...
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !


ZandroSkins
: a pack made by our community

longlong2002
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Re: ModOhFun!

#11

Post by longlong2002 » Sun Dec 16, 2018 4:03 am

yes it working for modohfun dm v1 based v2.1
Last edited by longlong2002 on Fri Feb 01, 2019 10:19 am, edited 1 time in total.

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TDRR
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Re: ModOhFun!

#12

Post by TDRR » Fri Jan 04, 2019 4:04 am

longlong2002 wrote:
Sun Dec 16, 2018 4:03 am
yes it working for modohfun dm v1 not v2.2
Hi, i'm who made ModOhFun DM! and i can confirm that it was based on ModOhFun 2.1 and has all it's weapons. Unfortunately i haven't ported any monsters yet because they are full to the brim with GZDoom 3.7 features Zandronum doesn't support so they will have to wait. Right now it's fun enough to play in Deathmatch or with loading a monster mod, which i recommend doing if you haven't already.
"I will find joy in Yahweh. I will delight in my Elohim. He has dressed me in the clothes of salvation. He has wrapped me in the robe of righteousness like a bridegroom with a priest’s turban, like a bride with her jewels."
-Isaiah 61:10 (Names of God Bible)

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