Superfast Speedmapping: CTF Edition

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
KeeperOfWonderland
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Posts: 15
Joined: Sat Jun 23, 2012 11:27 am

RE: Superfast Speedmapping: CTF Edition

#21

Post by KeeperOfWonderland » Fri Feb 07, 2014 2:44 am

Fixed link.
Serj Enhmo | Six-String Samurai | Encounter<!>Mob | Gedelborius

KeeperOfWonderland
New User
Posts: 15
Joined: Sat Jun 23, 2012 11:27 am

RE: Superfast Speedmapping: CTF Edition

#22

Post by KeeperOfWonderland » Sat Feb 08, 2014 1:08 pm

Wad name: SFCTF24v1.wad
Map Format: Zandronum (Doom in Hexen format)
Map name: SFCTF24 "Water and Blood"
What need to launch: Doom2.wad idl2013.wad(textures)

Download(http://www.speedyshare.com)
Serj Enhmo | Six-String Samurai | Encounter<!>Mob | Gedelborius

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Combinebobnt
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RE: Superfast Speedmapping: CTF Edition

#23

Post by Combinebobnt » Fri Feb 14, 2014 1:19 am

Friendly reminder to all those guys in the beginning slots to finish your maps

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Combinebobnt
Retired Staff / Community Team Member
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RE: Superfast Speedmapping: CTF Edition

#24

Post by Combinebobnt » Mon Oct 20, 2014 10:18 pm

Necro bumping to say that this wasn't left unfinished to die, no unfinishing allowed. As you can see in the main post, the wad probably isn't very good and not all the maps that were going to be made/already made are included, but oh well its done now too late!

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