Hi all, I present my first wad which is based on a total conversion for Doom
This game just like the original versions will be in Spanish; I know many would like an English version but for time reasons complicate me. However, you’re free to translate the Z version that’s more complete in that aspect.
What’s this?
Pinochestein 3D edición GL (GL edition) is a total conversion of the original pinochestein 3D that tries to take the best advantage of the new features of ZDoom based ports through UDMF format mapping and lighting implemented by hardware acceleration through OpenGL (hence the name). This version not only improves lighting decorations, also fixes all of the maps to give a more Doom-ish style and a more futuristic touch according to the previous history of the game.
Protagonist
Spoiler: (Open)John Kerosene
A former Black Beret with honors that decided to rebel against the foundation because of the numerous experiments performed with other civil and military, due to his insubordination is sent to prison where he has to escape.
Enemies
Spoiler: (Open)
Uni-paco (Uni-cop)
The basic unit of the game, they are foundation soldiers and their weapon is a gun. This enemy refers to The Carabiniers of Chile.
just graphic changes and his class was fixed
Uni-paco motorizado (Motorized Uni-cop)
These refer to the motorized pólice. Even with a gun, they’re stronger and tougher than uni-cops. Wears the same uniform as the chilean motorized police.
P.M. (policía militar) / Contingente policial (ver.Z) [M.P. (Military police) / Police Contingent ( ver.Z )]
They’re simply a type of soldier who throws you grenades (weapon cannot be used by the player) and wears a uniform with a gray hull.
Enemy sprite changed and Grenade launch fixed, as seen on the trailer
Boina negra (Black Beret)
A sergeant of the uni-cops who wears a black uniform and has a shotgun.
Now has the M16, also graphical and code changes
Escolta militar (Military Escort)
A soldier with an assault rifle and a white uniform with gray hull. They refer to the presidential guard of the Chilean army.
New graphics and armed with the M16, like in the original versions
Fuerzas especiales (Special forces (ex-Gope))
This unit of the uni-cops carries a baton with which causes damage and also use a riot shield, are very fast and strong, should refer to the police force of the same name but in fact refers to the special forces of the police riot (GOPE is equivalent to SWAT in Chile).
improved graphics, faster and dangerous, because now they can defend after damage, like the Hexen's centaur.
Soldado–01 (Soldier-01)
It’s an enemy that attacks from the air with his rifle and shot two guns in the shoulders, original Pinochestein foundation members.
Totally new graphics compared to the original one. they're armed with the M16 and his explosion causes damage.
Helicóptero (Helicopter)
It’s what it is, and that fires two fireballs towards the player.
Megamilitar
Humanoid units created from former soldiers of the Chilean armed forces.
Redesigned with a helmet, they fire gatling gun bullets, like the chaingun
Paco mutado (Mutated cop)
As the megamilitar, but much stronger. Created from former policemen participants of the 1973 coup d'état.
Lanzallamas (Flamethrower)
Soldier of the foundation equipped with a flamethrower and a special suit to resist fire and high temperatures.
Helicoptero-02 (Helicopter-02)
As the original helicopter, with the difference that this frees soldiers-01 units.
Blindado (Armored)
Another pinochestein inc. humanoid creation, equipped with homing missiles.
Tanque (Tank)
Army armored vehicles firing a bullet from his gun.
Reanimador (Reanimator)
Officer in charge of reviving fallen enemies and launch a bomb against any opponent.
Merineitor
Humanoid official reincarnation of the Admiral José Toribio Merino.
Pinocheitor
Giant humanoid unit created from the soul of Augusto Pinochet.
La verdadera cara de Pinochestein (Pinochestein’s true face)
Find out for yourself.
New and/or fixed enemies for this edition
Científico (Scientist)
Personnel responsible to assist the foundation in creating supersoldiers and humanoids, some scientists carry a portable device.
Gope (The real ones)
The last resource of the chilean police. Armed with a shotgun.
Tiburon (Shark)
Marine animals that are dangerous in big quantities.
Megamilitar submarino (Submarine Megamilitar)
Traditional Megamilitar variant, created from former chilean navy soldiers. Equiped with homing torpedoes.
Weapons
Spoiler: (Open)
Pistolas (Handguns): Initial Weapon in the game based on the dual versión Mag .60 courtesy of Realm667.
No differences from the weapon seen in the trailer
Winchester 1300 Defender (aka "The Duke Nukem 3D shotgun"): its damage is similar to the Doom II super-shotgun.
Redesigned sprites and faster reloading, like in the DN3D version
M16: assault rifle originally acted as a shotgun and that Z was improved for more damage capacity.
New graphics, little faster firing and improved precision with the pitch property
Cybermetralleta-76: machinegun created by Pinochestein inc. that fires bullets at high speed.
Redesigned, faster, more bullet damage and less precise (a little angle and pitch play). Now you must hold the button to fire.
Lanzacohetes Cardoen G-69 (Cardoen G-69 Rocket launcher): is the same as Doom II (original version) and Freedoom (Z edition).
Graphics created, Faster rocket speed, damage was fixed (Explosive death instead of burning) and now has reload animation
Lanzallamas (Flamethrower): formerly functioned as the plasma rifle, but in the later version was improved shooting as such.
Arma secreta de Pinochestein S.A. (Pinochestein inc. Secret Weapon): A weapon prototype that kills any enemy in its path.
New weapons for this edition
Escopeta de doble cañón (Double barrel shotgun): A weapon with a big bullet damage that needs 2 shells, has a reloading sequence and their inclusion is just for the spirit of Doom.
Lanzagranadas (Grenade launcher): Really useful weapon for clean the paths of enemies, has their own ammo type, two firing modes (impact and time), is faster than the rocket launcher and it was included to give some balance to this game.
Items
Spoiler: (Name / original item) (Open)
Cigarettes: Stimpack.
Glass of Beer: Health Bonus.
Wine Box: Green Armor.
Piscola Glass: Armor Bonus.
Garrafa: Blue Armor.
Promo (Pisco and Cola drink offer): Medikit.
Powerups
Spoiler: Same structure as items (Open)
Strong booze: Berserk.
Large reserve wine Box: Soulsphere.
Cabernet sauvignon bottle: Megasphere.
Portable device: Computer map.
Invisibility device: Partial Invisibility.
Night vision goggles: Light amplification goggles.
Invulnerability syringe: Invulnerability.
Ammo belt: Backpack.
Radiation suit: no changes.
Music (Finally full list)
Spoiler: I need a big help (Open)
The soundtrack of the original versions of the game are songs from Bands and Artists of Rock, Hardcore and Metal, with time I managed to find many songs, but there are others who do not know, here’s the list:
1. Anthrax / Potters field
2. Alejandro Silva / K2
3. Fear factory / Edgecrusher
4. Biohazard / Shades of grey
5. Anthrax / Antisocial
6. Biohazard / Punishment
7. Machine head / Ten ton hammer
8. Slayer / Dittohead
9. Konkhra / Heavensent
10. Fear factory / Flashpoint
11. Anathema / Sleepless
12. Six Feet Under / Revenge of The Zombie
13. Carcass / Heartwork
14. Biohazard / Sellout
15. At the Gates / Blinded by fear
16. Mercyful Fate / Come to the Sabbath
17. Carcass / Incarnated solvent abuse
18. Dying Fetus / Praise the Lord (Opium of the Masses) [NEW]
19. Death / Empty Words
20. Testament / So Many Lies
21. God Dethroned / Under a Darkening Sky [NEW]
22. Ministry / Dead Guy
23. Alejandro Silva / Diáspora
24. Sepultura / Troops of Doom [NEW]
25. Six Magics / Eternal Warrior
26. Dying Fetus / Homicidal Retribution [NEW]
27. Cannibal Corpse / Stripped, Raped & Strangled [NEW]
28. Voivod / Nanoman
29. Slayer / Black magic
30. Children of Bodom / Bed of Razors
31. The Haunted / Bury Your Dead
32. Overkill / Elimination
End of level: Cannibal Corpse / Disposal of the Body
Screenshots
Spoiler: (Open)
Videos
this video is the reveal trailer that shows some footage from the original versions and an early MAP01 gameplay (english subtitles inside).
And here is the launch trailer, with english subtitles too.
Things like credits, changes, and more are here:
(EDIT: links changed to Dropbox)
English instruction manual
Spanish instruction manual
Download links (Stand-alone and separate wads)
Get the original editions here.
http://www.doomwadstation.net/pinochestein/
Get the GL edition release (Stand-alone, separate wads and english translation).
http://www.moddb.com/mods/pinochestein-3d-edicion-gl
EDIT: Version 2 Release
Principal changes:
- Easier "Configure controls" section.
- Secondary Attack for melee combat (kick), pistols (dual unison shot) and the M16 (burst fire).
- Several corrections on many levels with visual errors.
- Level 04 elevators fixed for multiplayer.
- Player starts corrected at level 21 where it was very difficult to start.
- Rebel ghost fixed at level 30 (now looking back to you).
- Falling liquid textures corrected.
And the most important change: The english version is now a patch that must be loaded with the main PWAD for space saving.
"Doom II: Hell on Earth" or "Freedoom: Phase 2" required
thanks for your attention, apologize my english and finish this 2058 coup.