Beast Incarnation
- fr blood
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RE: Beast Incarnation
Update v1.09e1 is out, see changelog.
Last edited by fr blood on Sun Apr 05, 2015 9:39 am, edited 1 time in total.
- fr blood
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RE: Beast Incarnation
New update, at v1.09e2a see changelog.
Last edited by fr blood on Thu Apr 09, 2015 9:49 am, edited 1 time in total.
RE: Beast Incarnation
In v1.09e3, which as far as I can tell is the latest version, I have found a bug or odd behavior. When a player reaches tier 5 and then leaves, when he comes back, he will be tier 1 with 500 souls before leveling, and then he goes straight to tier 5.
"For the world is hollow, and I have touched the sky."
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RE: Beast Incarnation
It didn't happen to me, I'll check this in the future and probably fix in the next update if I find the issue.Empyre wrote: In v1.09e3, which as far as I can tell is the latest version, I have found a bug or odd behavior. When a player reaches tier 5 and then leaves, when he comes back, he will be tier 1 with 500 souls before leveling, and then he goes straight to tier 5.
RE: Beast Incarnation
To make it worse, it isn't even consistent. I connected the next day, and was tier 5 immediately.
"For the world is hollow, and I have touched the sky."
- fr blood
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RE: Beast Incarnation
Because the player who was at your place had the tier 5, it's script that I added to avoid losing tiers after losing connection.Empyre wrote: To make it worse, it isn't even consistent. I connected the next day, and was tier 5 immediately.
RE: Beast Incarnation
The player was me. I reached tier 5 but then had to go. Later the same day, I reconnected and was tier 1, and I needed 500 souls to level up, and when I finally got to 500 souls, I went straight from tier 1 to tier 5. The next day, I connected and was tier 5 immediately. The point is that your system to remember the player's tiers works sometimes, but not all the time.
When I am playing and somebody else disconnects, I see a message saying that their tiers will be reset next map. This implies that you intend for a player to keep their tiers if they reconnect during the same map, but start from scratch if they connect later, after the map has changed. However, this is not what happens.
I think that Beast Incarnation is awesome, which is why I am hosting it again and again, so I am reporting this to you not to attack you, but to help you perfect it.
When I am playing and somebody else disconnects, I see a message saying that their tiers will be reset next map. This implies that you intend for a player to keep their tiers if they reconnect during the same map, but start from scratch if they connect later, after the map has changed. However, this is not what happens.
I think that Beast Incarnation is awesome, which is why I am hosting it again and again, so I am reporting this to you not to attack you, but to help you perfect it.
"For the world is hollow, and I have touched the sky."
- fr blood
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RE: Beast Incarnation
Yes, thanks to you, actually I'm not modding for zand anymore because exams are coming, but in the future I'll take care of this issue.Empyre wrote: I think that Beast Incarnation is awesome, which is why I am hosting it again and again, so I am reporting this to you not to attack you, but to help you perfect it.
RE: Beast Incarnation
Here's more information, in case it helps: yesterday when I connected, I started at tier 3, and then when I connected again later, I started from scratch at tier 1.
EDIT: Last night, hours after I posted this, I connected again and was started at tier 2. In all of these cases, I had reached tier 5 in my previous session.
EDIT: Last night, hours after I posted this, I connected again and was started at tier 2. In all of these cases, I had reached tier 5 in my previous session.
Last edited by Empyre on Fri May 08, 2015 4:08 pm, edited 1 time in total.
"For the world is hollow, and I have touched the sky."
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Re: Beast Incarnation
Well, the main mod updates are stoped, i created the version unofficial with last updates: viewtopic.php?f=58&t=10308&p=116841#p116841