Beast Incarnation

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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fr blood
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RE: Beast Incarnation

#121

Post by fr blood » Sun Apr 05, 2015 9:20 am

Update v1.09e1 is out, see changelog.
Last edited by fr blood on Sun Apr 05, 2015 9:39 am, edited 1 time in total.

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fr blood
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RE: Beast Incarnation

#122

Post by fr blood » Thu Apr 09, 2015 9:39 am

New update, at v1.09e2a see changelog.
Last edited by fr blood on Thu Apr 09, 2015 9:49 am, edited 1 time in total.

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Empyre
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RE: Beast Incarnation

#123

Post by Empyre » Fri May 01, 2015 11:12 pm

In v1.09e3, which as far as I can tell is the latest version, I have found a bug or odd behavior. When a player reaches tier 5 and then leaves, when he comes back, he will be tier 1 with 500 souls before leveling, and then he goes straight to tier 5.
"For the world is hollow, and I have touched the sky."

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fr blood
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RE: Beast Incarnation

#124

Post by fr blood » Mon May 04, 2015 4:12 pm

Empyre wrote: In v1.09e3, which as far as I can tell is the latest version, I have found a bug or odd behavior. When a player reaches tier 5 and then leaves, when he comes back, he will be tier 1 with 500 souls before leveling, and then he goes straight to tier 5.
It didn't happen to me, I'll check this in the future and probably fix in the next update if I find the issue.

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Empyre
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RE: Beast Incarnation

#125

Post by Empyre » Mon May 04, 2015 9:19 pm

To make it worse, it isn't even consistent. I connected the next day, and was tier 5 immediately.
"For the world is hollow, and I have touched the sky."

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fr blood
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RE: Beast Incarnation

#126

Post by fr blood » Tue May 05, 2015 10:41 am

Empyre wrote: To make it worse, it isn't even consistent. I connected the next day, and was tier 5 immediately.
Because the player who was at your place had the tier 5, it's script that I added to avoid losing tiers after losing connection.

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Empyre
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RE: Beast Incarnation

#127

Post by Empyre » Tue May 05, 2015 9:18 pm

The player was me. I reached tier 5 but then had to go. Later the same day, I reconnected and was tier 1, and I needed 500 souls to level up, and when I finally got to 500 souls, I went straight from tier 1 to tier 5. The next day, I connected and was tier 5 immediately. The point is that your system to remember the player's tiers works sometimes, but not all the time.

When I am playing and somebody else disconnects, I see a message saying that their tiers will be reset next map. This implies that you intend for a player to keep their tiers if they reconnect during the same map, but start from scratch if they connect later, after the map has changed. However, this is not what happens.

I think that Beast Incarnation is awesome, which is why I am hosting it again and again, so I am reporting this to you not to attack you, but to help you perfect it.
"For the world is hollow, and I have touched the sky."

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fr blood
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RE: Beast Incarnation

#128

Post by fr blood » Wed May 06, 2015 5:45 am

Empyre wrote: I think that Beast Incarnation is awesome, which is why I am hosting it again and again, so I am reporting this to you not to attack you, but to help you perfect it.
Yes, thanks to you, actually I'm not modding for zand anymore because exams are coming, but in the future I'll take care of this issue.

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Empyre
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RE: Beast Incarnation

#129

Post by Empyre » Fri May 08, 2015 2:16 am

Here's more information, in case it helps: yesterday when I connected, I started at tier 3, and then when I connected again later, I started from scratch at tier 1.

EDIT: Last night, hours after I posted this, I connected again and was started at tier 2. In all of these cases, I had reached tier 5 in my previous session.
Last edited by Empyre on Fri May 08, 2015 4:08 pm, edited 1 time in total.
"For the world is hollow, and I have touched the sky."

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Re: Beast Incarnation

#130

Post by guest6777 » Thu Sep 23, 2021 9:27 pm

Well, the main mod updates are stoped, i created the version unofficial with last updates: viewtopic.php?f=58&t=10308&p=116841#p116841

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