Custom Text Colour PK3 :: 260 New Colours! *-UPDATE 02/02/16-*

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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agaures
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#121

Post by agaures » Tue Oct 29, 2013 6:11 am

I experimented with the TEXTCOLO lump quite a while ago to replace some of the standard ones because i didn't like some of the standard colours, and i have used them ever since.

Image
Image
Image

Download if you guys want it.
<agaures> I'm guessing you haven't played many doom mods before huh? :p
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<agaures> so not many
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#122

Post by Fuzzball » Tue Oct 29, 2013 3:30 pm

Guess that is sorta relevant...but would be better in it's own topic... probably skins actually because they can be used in the skin folder!
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#123

Post by DevilHunter » Tue Oct 29, 2013 4:08 pm

Ok well, seeing as putting a Pk3 in Zip makes it bigger.. I'll just link the pk3, so here you are

NewTextColours1_126.pk3

I removed the .zip link sorry...

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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#124

Post by Fuzzball » Tue Oct 29, 2013 5:27 pm

No worries~ C: Thanks
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#125

Post by Dread » Sat Nov 02, 2013 8:45 pm

Wow, there is really no reason this should not just be added to the Zandronum core files, IMO. Very well done. I would just recommend taking out the rainbow one because it hurts the eyes and trollers will have a hayday with it.

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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#126

Post by Mr.Man » Sat Nov 02, 2013 8:48 pm

Zandronum has \co, so i dont think it will change alot. Even then, people dont use that either.

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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#127

Post by President People » Sat Nov 02, 2013 8:56 pm

Dread wrote:I would just recommend taking out the rainbow one because it hurts the eyes and trollers will have a hayday with it.
But I like my Circus2.wad font


Say, is there a way to select these in Message Options, or assign them to message types (chat, obituary, critical, etc.) through other means?
Last edited by President People on Sat Nov 02, 2013 9:02 pm, edited 1 time in total.
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#128

Post by Ænima » Sat Nov 02, 2013 9:52 pm

Dread wrote: I would just recommend taking out the rainbow one because it hurts the eyes and trollers will have a hayday with it.
But. But. It's been my name color ever since NewTextColours came out. D:


Honestly if you have that much issue with it, edit it out of your PK3. Then you'll never have to see it again. :p
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#129

Post by Fuzzball » Sun Nov 03, 2013 3:58 am

Rainbow one is staying~ C:
Besides I've only seen people use it for names- and not that often!

Glad people can find creative uses for them- as for using them in the engine? Not sure...I've looked through the INI files from ZD and I don't think it can be done as it doesn't pick colour codes the same way you would write them... =/
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#130

Post by Untitled » Sun Nov 03, 2013 12:38 pm

Thanks for some of the new text colours - some of the enemies from samsaraHold have special coloured obituaries, to let you know exactly what just killed you.

Die to a Pyrodemon?

Have an EXPLOSION [G5] coloured obituary.
Last edited by Untitled on Sun Nov 03, 2013 12:38 pm, edited 1 time in total.
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#131

Post by Fuzzball » Sun Nov 03, 2013 4:49 pm

:D Sounds good to me!
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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#132

Post by Zakken » Sun Nov 03, 2013 7:06 pm

I really enjoy the variety in this pack. Almost brings a tear to my eye. Great work! C:

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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#133

Post by ZackerTheScaR » Tue Nov 05, 2013 12:09 pm

There is a bug when using the new colours on a name over 10 characters but the old colours do not and now i am stuck to the old colours help

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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#134

Post by Qent » Tue Nov 05, 2013 5:14 pm

What is the bug? New colors occupy 5 characters in your name, while stock colors only take 2.

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RE: Custom Text Colour PK3 :: 126 New Colours! *-UPDATE 29/10/13-*

#135

Post by Mr.Man » Tue Nov 05, 2013 5:49 pm

I think you just refer to the character limit. I guess you used to many color codes, which count towards the name character's limit.

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RE: Custom Text Colour PK3 :: 149 New Colours! *-UPDATE 18/11/13-*

#136

Post by Fuzzball » Mon Nov 18, 2013 10:03 pm

SUDDENLY UPDATE!
:D
149 this time~
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RE: Custom Text Colour PK3 :: 149 New Colours! *-UPDATE 18/11/13-*

#137

Post by DevilHunter » Fri Nov 22, 2013 6:36 pm

Sorry, was a bit late. Was having PC Issues.. And for some reason, Could not upload from my Dad's pc. LolVista.. Anyhow...

newtextcolors1_149.pk3

Mirrored for Great Justice. Enjoy

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RE: Custom Text Colour PK3 :: 149 New Colours! *-UPDATE 18/11/13-*

#138

Post by Fuzzball » Fri Nov 22, 2013 11:58 pm

Danke~ :3
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RE: Custom Text Colour PK3 :: 149 New Colours! *-UPDATE 18/11/13-*

#139

Post by President People » Sun Dec 08, 2013 9:04 am

Would a GBA Doom text be too ugly? Nearly solid red with a white border. (Default red would probably look better)

Image Image


And here are the GBA Doom II texts, for the record. 'Far as I can tell, left is the same as default red (slightly darker, perhaps), and Ruby Ore covers the right quite nicely already!

[spoiler]Image Image[/spoiler]
Last edited by President People on Sun Dec 08, 2013 9:06 am, edited 1 time in total.
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***MARATHON SKINS PACK V1.0.7***

I have been Roland, Beowulf, Achilles, Gilgamesh.
I have been called a hundred names and will be called
a thousand more before the world goes dim and cold.

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Fuzzball
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RE: Custom Text Colour PK3 :: 149 New Colours! *-UPDATE 18/11/13-*

#140

Post by Fuzzball » Wed Dec 11, 2013 12:49 am

The Doom GBA colour I guess I could do...but there will not be an update just yet-
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