Hell vs Marines v3.0

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Monsterovich
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Re: Hell vs Marines | New versions - more nerfs

#41

Post by Monsterovich » Sun May 22, 2016 9:30 am

lol. barrel art

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Monsterovich
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Re: Hell vs Marines | New versions - more nerfs

#42

Post by Monsterovich » Mon May 23, 2016 6:10 pm

New map: HVMTEMPL - The Temple

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By me.

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Monsterovich
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Re: Hell vs Marines v3.0

#43

Post by Monsterovich » Fri Jul 22, 2016 4:57 pm

v3.0 changelog

The most important changes since first v2 versions:
- Added glow effect for projectiles: Imp, HellKnight, Mancubus, Revenant, Arachnotron, Pyro, Commando, Terminator, Engineer
- Added quick class selection menu (use 'B' to open), no need to use Multiplayer->PlayerClass anymore
- Added new awesome terrain effects
- Added acs teaminfo
- Added shotgun altattack for terminator
- Buffed demon, hk melee
- Added duelsounds (optional, disabled by default)
- Added new gfx for teleport fog and shield generator
- Added new gfx for zombieman
- Added more plasma,fire death states
- Fixed engineer and chainsaw sounds
- Added more animation for blood
- Fixed a lot of various bugs
AND MORE!!!!


Cacodemon and Assassin were removed because they just suck in hvm. Do not ask me anymore.

Screenshots
[spoiler]Image
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Links
[spoiler]------
http://submarine.strangled.net/wads/hvm-v3a.pk7
http://submarine.strangled.net/wads/hvm-mappack-6.0.pk3
http://submarine.strangled.net/wads/hvmitaly-fixed.pk3
http://submarine.strangled.net/wads/hvm ... -v2fix.pk3[/spoiler]
Last edited by Monsterovich on Sun Jul 24, 2016 11:20 am, edited 4 times in total.

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Monsterovich
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Re: Hell vs Marines v3.0

#44

Post by Monsterovich » Fri Jul 22, 2016 5:08 pm

Also, new map: hvmitaly by Predator

[spoiler]Image
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Monsterovich
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Re: Hell vs Marines v3.0

#45

Post by Monsterovich » Thu Jul 28, 2016 6:15 pm

Released v3.0b
[spoiler]- Buffed demon damage 45->50
- Buffed demon range -> 110
- Added class icons to acs selection menu
- Fixed: acs menu now saves class selection positions
- Added more controls to acs class selection menu (BT_ATTACK - select class, BT_ALTATTACK - close menu)
- Added advanced AI for turret
* It doesn't see demon in stealth mode (if demon wasn't detected by acs script before)
* It doesn't stuck like doom AI did.[/spoiler]

Download

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Monsterovich
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Re: Hell vs Marines v3.0

#46

Post by Monsterovich » Mon Aug 08, 2016 12:31 pm

phpBB [media]

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Jimp Argon
 
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Re: Hell vs Marines v3.0

#47

Post by Jimp Argon » Mon Aug 08, 2016 8:09 pm

Would you mind reuploading version 3.0? The link above your video post is 404'ed

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Doomenator
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Re: Hell vs Marines v3.0

#48

Post by Doomenator » Mon Aug 08, 2016 8:58 pm

Jimp Argon wrote:Would you mind reuploading version 3.0? The link above your video post is 404'ed
http://submarine.strangled.net/wads/

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Jimp Argon
 
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Re: Hell vs Marines v3.0

#49

Post by Jimp Argon » Mon Aug 08, 2016 10:54 pm

^ Thank you

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