Invasion Unleashed - Evil Within

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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fr blood
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RE: Invasion Unleashed - Evil Within

#61

Post by fr blood » Sat Oct 26, 2013 5:58 pm

Guardsoul wrote: Lul, that´s the old version of the map.
Spoiler: Here comes the newest one (Open)
Image

Image
If there were a mapping competitions you will be in the firsts, by the way, how many maps you'll do for the project ?

mifu
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RE: Invasion Unleashed - Evil Within

#62

Post by mifu » Mon Oct 28, 2013 5:09 am

And thats not even his final form!

Anyways he signed up for 5.

Also Lollipop, map looks like it has potential, just needs to be bigger and more detailed. If you want to work on it for this project, please PM me.

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Guardsoul
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RE: Invasion Unleashed - Evil Within

#63

Post by Guardsoul » Mon Nov 04, 2013 6:30 pm

Showing some screenies of my fourth map: "Acta est fabula" (The play is over)
Spoiler: images (Open)
Image

Image

Image

Image

Image

As you can see, some screenies are colourless, that´s because after each wave, the map will lose a 10% of its colour (dont worry about the wave counter, it was a test)
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.

Mr.Man
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RE: Invasion Unleashed - Evil Within

#64

Post by Mr.Man » Mon Nov 04, 2013 6:39 pm

Wait, it took you long to understand how to do that, yet you had the same effect in "Aura Emitter"? :p
(With lights)

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Guardsoul
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RE: Invasion Unleashed - Evil Within

#65

Post by Guardsoul » Mon Nov 04, 2013 6:56 pm

Mr.Man wrote: Wait, it took you long to understand how to do that, yet you had the same effect in "Aura Emitter"? :p
(With lights)
Errmm, this map was started last thursday and I dont think in all the features I plan to add until they come to my mind.
I dont care about how bad your maps are. Everything can be improved.
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RE: Invasion Unleashed - Evil Within

#66

Post by Mr.Man » Mon Nov 04, 2013 7:01 pm

No what i ment was that it took you a while to understand how to fade to gray, even though its pretty much the same as the light effect in Aura Emitter

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President People
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RE: Invasion Unleashed - Evil Within

#67

Post by President People » Mon Nov 04, 2013 7:03 pm

The color-draining effect sounds really cool (and looks it, by the screenshots). Can't wait to see these maps in action.
mifu wrote:(Plus one wtf map and a possible title map)
This WTF map… will it be Happy Time Circus-themed? :P
Image
***MARATHON SKINS PACK V1.0.7***

I have been Roland, Beowulf, Achilles, Gilgamesh.
I have been called a hundred names and will be called
a thousand more before the world goes dim and cold.

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RE: Invasion Unleashed - Evil Within

#68

Post by Mr.Man » Mon Nov 04, 2013 7:06 pm

I heard it was back or white, litterally

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RE: Invasion Unleashed - Evil Within

#69

Post by mifu » Wed Nov 06, 2013 3:25 am

Hey lads,

Ive been getting some PM's asking if I would be releasing any beta builds anytime soon. I used to do this with my old project where every 5 maps was a beta release milestone. I wont be doing that with this project, infact before I even consider to release a beta the project has to be at-least nearly finished.. and I rather keep the final product as a surprise.

This may change later in the future but in the mean time, do not expect any beta releases anytime soon. (Also stop asking me about it, you will just get a reply with nope.avi)

In other news, I have decided to advertise this on facebook.. and made a page for this. You can access it HERE.

Please like it, as for most updates etc I will be dumping them there as well as here.

Cheers lads

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Guardsoul
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RE: Invasion Unleashed - Evil Within

#70

Post by Guardsoul » Tue Nov 12, 2013 9:10 pm

Time to show some more progress
Spoiler: Images (Open)
Welcome to Acta est fabula!
Image

Image
I dont care about how bad your maps are. Everything can be improved.
Banned for cheating at DoomBuilder.

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SyKoTiC
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RE: Invasion Unleashed - Evil Within

#71

Post by SyKoTiC » Sun Nov 17, 2013 8:24 am

On behalf of the group and such, I will show you a teaser pic that is basically the logo for it. More may follow. But until then, just be hyped.


[spoiler=""INSERT PROMOTIONAL SENTENCE HERE"
]Imagejust be glad it's not 2016[/spoiler]
Last edited by SyKoTiC on Sun Nov 17, 2013 8:31 am, edited 1 time in total.
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mifu
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RE: Invasion Unleashed - Evil Within

#72

Post by mifu » Thu Dec 19, 2013 9:20 am

BUMP:

Ive got an update for ya all.

[spoiler]Image[/spoiler]

mifu
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RE: Invasion Unleashed - Evil Within

#73

Post by mifu » Sun Feb 09, 2014 9:57 am

Hey guys..

Just to let ya all know.. we are still alive.

We are still in need of mappers, so if anyone wants to help out.... feel free to ask!

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RE: Invasion Unleashed - Evil Within

#74

Post by Lord_of_D: » Sun Feb 09, 2014 5:03 pm

mifu wrote: Hey guys..

Just to let ya all know.. we are still alive.

We are still in need of mappers, so if anyone wants to help out.... feel free to ask!
woah, thougt this was dead by the lack of news. well, i still have 2 maps which i can give(the structure is of low qualitty, but is something D: ), i was thinking on making my own invasion wad, but im kind of busy lastly for making too many maps :3
Image

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RE: Invasion Unleashed - Evil Within

#75

Post by Phoenix7786 » Sun Feb 09, 2014 5:12 pm

Yay! Zandyland promotional logo on the wall! Speaking of Invasion WAD's/Map's, I must be a fucking dolt. I can't seem to find any, or very very few. Are there any that will open with Zandronum that don't force me to get the old Skulltag files?

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abbuw
 
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RE: Invasion Unleashed - Evil Within

#76

Post by abbuw » Sun Mar 16, 2014 2:39 am

Some techbase stuff in my map.
Spoiler: Screenshots (Open)
Image
Image

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agaures
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RE: Invasion Unleashed - Evil Within

#77

Post by agaures » Sun Mar 16, 2014 3:03 am

WOW!..... this is still alive?
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

mifu
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RE: Invasion Unleashed - Evil Within

#78

Post by mifu » Sun Mar 16, 2014 3:24 am

agaures wrote: WOW!..... this is still alive?
Yea man, but by a thread. It seems that most mappers have disappeared.

We could use some more contributes if anyone wants to help out!

Lollipop
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RE: Invasion Unleashed - Evil Within

#79

Post by Lollipop » Sun Mar 16, 2014 9:04 am

It was actually just yesterday I remembered this again and redid the whole layout of my map, I guess I should update the information on it :razz:
Spoiler: Modding Qualifications (Open)
ACS: If it's of ridiculous scope and of suicide-inducing complexity then it's the thing for me.
DECORATE: I can make more or less any godawful hack I need. Doesn't mean it works, though.
Maps: I only map for testing ACS.
GFX: Not enough time or experience.

If you need help, advice or similar, feel free to send me a PM. ;)
Spoiler: My Current Projects (Open)
> ZMemory
> Various undeveloped ideas. (This one is an immutable fact)
Combinebobnt wrote:i can see the forum league is taking off much better than the ctf ones
GalactusToday at 1:07 PM
are you getting uncomfortable jap
feeling something happen down there

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RE: Invasion Unleashed - Evil Within

#80

Post by SyKoTiC » Sun Mar 16, 2014 9:19 am

Come on men! This project will be epic!
Being part of this DooM/Port madness since 2006
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