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[vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 3:06 pm
by joe-ilya
http://www.mediafire.com/?8fwwwv2az6a2zfo
Countains:map01 map02(getting started) map03 map06 map07 map08(me & mouldy)map16 map24 map28
requires allfalls.wad to see water falls mud falls and lavafalls
http://www.mediafire.com/?ntlna121trkztr1

Shots of each map:
http://imageshack.com/scaled/large/62/hbtt.png map01 the suburbian brick house
http://imageshack.com/scaled/large/32/3svz.png map02 underhalls (work in progress)
http://imageshack.com/scaled/large/90/co38.png map03 staring at the sun
http://imageshack.com/scaled/large/90/lxw9.png map06 the crusher
http://imageshack.com/scaled/large/14/ni1a.png map07 dead simple
http://imageshack.com/scaled/large/28/yswj.png map08 tricks and traps
http://imageshack.com/scaled/large/407/fpc.png map16 suburbs
http://imageshack.com/scaled/large/833/bq2c.png map24 the chase
http://imageshack.com/scaled/large/443/g3la.png map28 the spirit world

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 5:04 pm
by Combinebobnt
Every map looks very small and cramped. Widen things up so the player has room to move.

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 5:29 pm
by Ijon Tichy
the hell is wrong with your aspect ratio.

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 5:41 pm
by mr fiat
Ijon Tichy wrote: the hell is wrong with your aspect ratio.
i was about to ask the same thing.

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 5:47 pm
by darkstar64
It looks like he's using 16:9 resolutions on a 4:3 monitor

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 8:37 pm
by joe-ilya
Seriously such a small number? My aspect ratio is 17:10 *surprise*

Image

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 9:17 pm
by ibm5155
From that pictures I remembered that software that create random doom levels for some reason :s

RE: [vanilla] doom 2 the way joe did

Posted: Sun Aug 11, 2013 9:17 pm
by Ivan
Wow everything looks really bad, is this your first try at making a mapset? It looks really bland even when compared to the actual Doom maps, and the resolution isn't helping!

RE: [vanilla] doom 2 the way joe did

Posted: Wed Aug 14, 2013 2:22 am
by pseudozardozz
I feel completely mocked. There was a time when 17:10 aspect ratio looked cool to me. Bad childhood strikes again.