Stack Domination

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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BloodyAcid
Forum Regular
Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

Stack Domination

#1

Post by BloodyAcid » Wed Jul 24, 2013 11:20 pm

"Stack Domination" is a singleplayer Boom compatible map.

Preface:

It was the biggest scandal of the year; the UAC, Union Aerospace Corporation, a powerhouse in spearheading expeditions on Mars, was revealed to have participated in both human experimentation and illegal nuclear material handling. Not too long after, governmental pressure and active lobbyists have crippled the once massive enterprise - the dozens of bases and facilities have been claimed and refurbished by the government workers despite the demonic presence.

---

Thirty-five years later and the ancient UAC's existence remains solely in childrens' textbooks and online archives, yet the illegal shipments of nuclear sludge have continued to thrive. Tasked with exploring one of the most intricate extensions of the old UAC complexes, the old processing station demonstrated signs of cultist activities; pipes are interwoven around libraries of magical jargon. At this point, the government couldn't care less: the outpost is far from civilization and doesn't seem to contain any valuables. As per their declaration of humanities and whatnot, they've fulfilled their obligation to "claim" this base with one lone marine.


Difficulty: Medium-high
Monster Count: 750~
Build Time: 1 month and a week
Length: 30:00 approximately

Download b3

Changes (b3):
-monster changes
-lowered ammo counts in later parts of map

Notes: Save often :) Sorry for the bad narrative. I don't write this kind of stuff.

I'm open to all criticism, and I'm willing to largely revamp the map to make it the best experience possible. Thanks for reading and have fun!

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Last edited by BloodyAcid on Fri Jul 26, 2013 10:16 pm, edited 1 time in total.

Konar6
Retired Staff / Community Team Member
Posts: 455
Joined: Sun May 27, 2012 9:38 am

RE: Stack Domination

#2

Post by Konar6 » Thu Jul 25, 2013 1:13 am

Aw, I thought we have a new Domination mappack :(
Ijon Tichy wrote:I like how your first responses to concerns being raised was to start insulting people, accusing random people on the Internet of being Shadowfox, and digging up irrelevant shit from the past. It really inspires confidence in me that you guys are level-headed and rational folks.


<BlueCool> you guys IQ is the same as my IP, Dynamic

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Ænima
Addicted to Zandronum
Posts: 3583
Joined: Tue Jun 05, 2012 6:12 pm

RE: Stack Domination

#3

Post by Ænima » Thu Jul 25, 2013 1:44 am

Konar6 wrote: Aw, I thought we have a new Domination mappack :(
Me too. :c

Cool map, though! I remember that cave area from that detailing tutorial of yours. :p
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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BloodyAcid
Forum Regular
Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

RE: Stack Domination

#4

Post by BloodyAcid » Thu Jul 25, 2013 4:23 am

Konar6 wrote: Aw, I thought we have a new Domination mappack :(
The thought of making a domination map did not even occur to me
Ænima wrote: Cool map, though! I remember that cave area from that detailing tutorial of yours. :p
Similar technique, different cave :P

BloodyAcid
Forum Regular
Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

RE: Stack Domination

#5

Post by BloodyAcid » Fri Jul 26, 2013 10:16 pm

Download b3

Changes (b3):
-monster changes
-lowered ammo counts in later parts of map

Nothing worth downloading if you've already played it though.

BloodyAcid
Forum Regular
Posts: 294
Joined: Sat Jun 16, 2012 7:42 pm

RE: Stack Domination

#6

Post by BloodyAcid » Thu Aug 08, 2013 6:43 pm


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