(Progress will continue in October of 2018)
Caco Invasion is exactly as it sounds, All monsters are cacodemons.
It is based off the skulltag wad Cacocontamination which originally came from zdaemon 6 years ago (called Cacoconflict and cacocorruption). The maps were rather boring, though game play was still really fun. This is a remake of it with all new maps and parts of the old maps mixed in. This is still in heavy development by Popsoap and I (evilm0nk). 90% of the decorations can be destroyed, some can only be destroyed by explosives. So far there are about 70 cacodemon's, about 50 are actually in the maps. Each level has its own set of cacodemon's to match its surroundings (example: a green cacodemon will be in a green forest, a black cacodemon would be in a cave of some sort). Also the time of day will change about every 3.4 maps, this way it feels like the main mission isn't just one whole day. Some maps will also have an alternate Exit, which will lead to a different set of levels, but will eventually connect back to the main levels.
THE GOAL:
The Goal is to shoot through 8-15 waves of cacodemon's on each level and fight a boss at the end. There is a cheesy story as well to make the carnage more fun. So far there is 25 maps playable and there will be 4 chapters. Each chapter will have 10-13 maps (except chapter 4 which will have 5), on the final map of each chapter there will be an epic chapter boss fight!
THE STORY:
You start off as a normal enforcer who is enjoying a time of peace in his city, of course you never actually fought or done anything while on duty, so your practically a noob. Then (Dun Dun Dun) you get an unexpected mission, Apparently there was a distress beacon set off on an island not far from you. You and a handful of soldiers set off by boat to find out whats going on. Long stories short your attacked by a bunch of water cacodemon's and eventually arrive at your destination alone and that's where your story begins.
Since not every map is completed, the story isn't quiet there yet.
Once more of the maps get completed, there will be more time to focus on the story part.
Dialogue and more cut scenes will be more present in the future as well.
Maps playable:
Spoiler: (Open)Version 9.4
https://www.dropbox.com/s/vsyuwj4m76i8v ... a.pk3?dl=0
or
https://allfearthesentinel.net/zandronu ... v9.4za.pk3
Skulltag data and actors required to run it.
Load the pwads in this order:
Skulltag data wad/pk3
Skulltag actor wad/pk3
Cacoinvasion_V9ZA.pk3
Also here is the original cacocontamination for skulltag.
Cacocontamination V11
Cacoinvasion Trailer:
http://youtu.be/lDlnadQZVdA?t=55s
Older skulltag version trailer:
http://youtu.be/eZ3WwN2h4dU?t=3s
Though everything is different now most of the gameplay is the same as cacocontamination.