Superfast Speedmapping: Deathmatch Edition

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Combinebobnt
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RE: Superfast Speedmapping: Deathmatch Edition

#21

Post by Combinebobnt » Mon Sep 02, 2013 4:15 am

Arg's been busy lately so I've been waiting for a good time for him to be on for this. If you want, you can get a server started and get people to play; v18 is in the op.

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Combinebobnt
Retired Staff / Community Team Member
Posts: 1893
Joined: Mon Jun 04, 2012 3:37 am
Location: Erth
Contact:

RE: Superfast Speedmapping: Deathmatch Edition

#22

Post by Combinebobnt » Sun Sep 29, 2013 12:02 am

After an fnf, a bunch of singleplayer testing, and alot of nitpicky stuff and compatibility stuff and doombuilder stuff, the final version of this is out. Get it here.

sfdm is done, and I don't know when/if I'll run another superfast project for now.

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