Doom Wild west mod V14

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Livermore
 
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Doom Wild west mod V14

#1

Post by Livermore » Wed Jun 05, 2013 6:26 pm

for those who like the wild west I bring this new mod about the Western.
Weapons, enemies and items are replaced. With randomspawners
Features:
Monsters, weapons and items are replaced
added too many weapons with randomspawner

in this mod you have to cover or you can get killed quickly

screenshot:
Image
Download v14:
https://www.dropbox.com/s/rk78j40103mbs ... ernV14.zip

Changelog
[spoiler]V14
-Added fists
-Added Knife, replaces the chainsaw
-Added new shotgun, the pump action shotgun

V13.5
-Added a new enemy, bat
-fixed bug when you use scope from sniper rife carcano it changes ammo type
-fixed bolt action rifle ammo type, now is rifleclip[/spoiler]

Features in v15:
-More enemies
-More shotguns and snipers? ???
Last edited by Livermore on Sat Jun 08, 2013 2:36 pm, edited 1 time in total.
My mods
Western mod

one_Two
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RE: Doom Wild west mod

#2

Post by one_Two » Wed Jun 05, 2013 7:04 pm

Nice mod, should go well with maps from fistfull of doom mod (I think it's called).

Livermore
 
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RE: Doom Wild west mod

#3

Post by Livermore » Wed Jun 05, 2013 7:35 pm

one_Two wrote: Nice mod, should go well with maps from fistfull of doom mod (I think it's called).
Thanks one_Two
My mods
Western mod

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Lord_of_D:
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RE: Doom Wild west mod

#4

Post by Lord_of_D: » Wed Jun 05, 2013 8:56 pm

nice, gonna give it a try
Image

TankDempsey
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RE: Doom Wild west mod

#5

Post by TankDempsey » Wed Jun 05, 2013 11:34 pm

No offense but those grey and orange ammo boxes look ugly.
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Livermore
 
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RE: Doom Wild west mod V13.5

#6

Post by Livermore » Thu Jun 06, 2013 5:39 pm

New small update
V13.5
-Added a new enemy, bat
-fixed bug when you use scope from sniper rife carcano it changes ammo type
-fixed bolt action rifle ammo type, now is rifleclip
My mods
Western mod

Livermore
 
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RE: Doom Wild west mod V14

#7

Post by Livermore » Fri Jun 07, 2013 6:42 pm

New version
V14
-Added fists
-Added Knife, replaces the chainsaw
-Added new shotgun, the pump action shotgun
My mods
Western mod

Livermore
 
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RE: Doom Wild west mod V14

#8

Post by Livermore » Sat Jun 08, 2013 2:36 pm

reuploaded on dropbox
My mods
Western mod

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mattbratt11
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Re: Doom Wild west mod V14

#9

Post by mattbratt11 » Sat Jul 07, 2018 12:44 am

Sorry about a huge clusterbump mate, but I have a suggestion I have to make.
Can you add Injuns as enemies?

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Ænima
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Re: Doom Wild west mod V14

#10

Post by Ænima » Sat Jul 07, 2018 2:49 pm

mattbratt11 wrote:
Sat Jul 07, 2018 12:44 am
Sorry about a huge clusterbump mate, but I have a suggestion I have to make.
Can you add Injuns as enemies?
The last update on this project was exactly 5 YEARS AGO and the author hasn’t posted anywhere on the forums since then.


Why would you even bother asking?
­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­ ­
Doom64: Unabsolved: New weapons, monsters, and gameplay features for coop !


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